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Outlaw Bartender's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme - How well the game matches the them | #11 | 3.786 | 3.786 |
Replayability - could you replay this game and still have fun? | #21 | 2.214 | 2.214 |
Freaking amazing-ness - is this game freaking amazing? | #22 | 2.500 | 2.500 |
Fun - is this game fun to play? | #23 | 2.286 | 2.286 |
PS1-ness - does the game look like a PS1 game? | #24 | 2.429 | 2.429 |
Looks - does the game good? | #25 | 2.286 | 2.286 |
Sound - does the game sound nice? | #25 | 2.500 | 2.500 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
мне понравилось!
Simple concept, reminds me of "Papers Please". While not my kind of game (I get bored of these kind of point and click reading games) It's definitely got potential to be up there with this genre! well done
I could see myself playing this for hours if it were expanded into a full game!
quick and understandable concept with simple controls and an objective, though it is very easy and I don't see myself playing this game again.
but it was a fun attempt.
The concept is quite fun, but I would add some randomization to prevent the game from feeling too short. Additionally, I'd suggest adding impostors, so that bandits can disguise themselves as visitors but might give themselves away through gestures or by carrying weapons, for example. The atmosphere is pleasant — great work for such a short development time!
I think its a fun concept that with some more factors could be a cool experience. Like customers that look almost the same, or limited time.
Good job
The idea is pretty cool, but I feel like it’s missing some gameplay depth. It’d be great to have more things to check or interact with—kind of like in Papers, Please or something like that.
It's kind of short, and that is alright. Consider adding animations to the NPCs, and maybe focus more on the sound and UI part of things. Would also help if the outlaws are randomized each time for better replayablility.
I nice game for 2 days that could be expanded on with a story perhaps or some more levels/features in the future