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Atomic John's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fits the jams theme | #8 | 4.163 | 4.333 |
Fun | #9 | 3.122 | 3.250 |
Mechanics | #14 | 3.042 | 3.167 |
Overall | #18 | 2.962 | 3.083 |
Pixel Art | #30 | 1.521 | 1.583 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
When trying to load the game, it is just a copy of the controls?
Great work. It would be great to have a retry button, but still fun to play.
Thanks! I wanted to have a retry button but I just ran out of time. I vastly underestimated how long it'd take me to get even simple things done!
I thought this was a great game!
Thanks for the kind words.
Man don't be so hard on yourself in your game description :P
Thanks. I think at the time I had just finished looking at the #PixelWeekendJam posts on Twitter and was just feeling very far behind. It's really impressive how much people got done!
I loved how we had the same concept idea, but made it wastly different :D liked it!
Thanks. RGB War is really cool: you did an awesome job this past weekend.
The game is really fun. The shoot mechanics is cool.
Thanks: glad you liked the shoot mechanics. I spent a fair amount of time trying to tweak them to feel all right. There were some things I couldn't get done in time, but hopefully in the future.
Nice game for your first game, mine was my first too
Thanks. Color Roll was a great first game, too. I'm going to go back to it again -- the fact that I didn't beat two of those levels is getting to me.
Thanks for liking it
Congrats for your first Jam, it's fun to play too. I'd suggest making it auto-shoot when left clicking, also a system to restart the game when you die. Cheers!
Thanks! I definitely agree with your suggestions. If I don't try to enter this weekend's Pixel Weekend Jam #3 I'll implement them soon.