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Ashrealm's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Art | #78 | 3.594 | 3.594 |
Gameplay | #104 | 3.156 | 3.156 |
Innovation | #120 | 3.031 | 3.031 |
Overall | #130 | 2.958 | 2.958 |
Fun Factor | #134 | 2.938 | 2.938 |
Sound Design | #150 | 2.750 | 2.750 |
Theme Integration | #262 | 2.281 | 2.281 |
Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game bring our theme, The Error is the Feature, to life?
Some things are not what they should be and they don't age sometimes when we want them to.
Did you include a fake publisher splash screen at the start of your game?
No
Did you use the Audius API in your game?
No
If AI was used in your game, let us know how you used it.
no
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Comments
Thank you to everyone who evaluated me and to the organizers of the game jam. You don't win but you learn a lot. Thank you and congratulations to the winners.
Didnt really felt the theme but the game was fun, it was difficult to understand how to kill the monsters at first too, I had to read it from you
thanks for playing sorry i didn't see the connection with the theme
I liked that the controller was on the screen, i kept dying, I was trying to get shields or photon torpedoes anything to help me get that little guy! haha
Thank you for liking, what appears is energy to be able to click and use the action button and to destroy the enemies you use the ships by throwing them against them.
I never figured out how to get more ships, thanks for the help though.
That was fun. I like the randomness/unpredictability factor, like when you spawn a new ship you don't always get the same ones in the same order. I think I had a bug in one of my runs because the enemy stopped shooting at me, so taht allowed me to get a bunch of ships easily.
Thank you very much, I'm glad you liked it. It's true, it's a bug. I analyzed it when reading it, it keeps shooting, but I don't know why it acts as if it collided with the scene, and some people just launch it and it seems to have stopped.
Huge retro vibes
thanks for liking.
I loved this. It felt like I was at a retro arcade. It was awesome spawning a second player character, and using the first one like a suicide bomber to take out enemies. I wasn't fully understanding the concept, but then I started to get the hang of it, and put some points on the board. This was great. Spent quite a bit of time playing. Well done!
Thank you very much I am very happy that you liked it!
it was fun and had some interesting mechanics to play.the only downside i experienced was figuring out the controls but one of the comments mentioned it and that was helpful.
Thank you very much, later I will reorganize the page to explain it better and so on so it is clearer and also add an optional mini tutorial.
It took me a bit to understand the controls. But when I did, I had fun playing. I really enjoyed the cloning mechanic and the game's art style. Nice job.
For those who are confused about the controls. You need to fill up the bar to clone the ship using the "M" button. You then run your ship into the enemies to kill them and go to the next wave.
Thank you very much, and your comment helped to explain the game more. I need to make the page clearer. Thank you. I ended up focusing on subtle things for a while, like when the bar grows, it changes to the color of the button, giving the impression that it can be pressed.
I didn't understand what to do)
Good afternoon, you use the keys to rotate the ship, multiply it and change ships. To attack the enemy you collide the ship but for that you must have more than one ship otherwise it is gameover
very good game. i like the way u made the screen with the controls. its like a device or something. the music and SFX were amazing. the concept of the game is unique and i loved it.
Thank you very much, I intend to polish it a little more after the jam.
Well done! I like the fact that you can press each button using the mouse
show, even when playing on the PC I was supposed to use the keys but I can't always use the mouse, I made it with clickable buttons so I could use it on my cell phone too.
Not entirely sure whats going on with the controls but uh, nice TV
kk it was supposed to look like a portable console that you control some ships that you use to attack enemies.
Neat concept. I really liked the art style(the flashing sheen over the screen was really eye-catching) and overall I thought it was an innovative style of game. I enjoyed pressing the on screen buttons
thank you very much friend
Didn't have much time to try it out, but i found the setting to be really interesting! The handheld console was something i havent seen before in games, and something that could definitely be explored more
Thanks for the idea I want to polish more the game I don't know how I can enjoy more but I intend to see it calmly, I even thought to simulate someone by clicking on the keys holding and interacting but it is possible to see if it would be possible, and the small screen makes it clicked for Melor some button and restart and leave
Nice game. It was hard to understand what to do for me. But i got it, and game is pretty nice and funny. I think, if this game was faster, it will be more fun. Thank u!
Thank you, I intend to add more modes and things to it in the future.
fun game & concept! i especially liked that you made it mobile-friendly so that more people could enjoy your game :--) thank you for the great gaming experience
thank you very much.
Cool idea! Nice visuals.
About sound: i guess it's petter to have no music then music that repeats every 2 seconds :)
i tell what i use: https://incompetech.com/music/royalty-free/music.html
thousands free tracks by Kevin MacLeod
great stuff, has sorting by Genre, mood, speed, instrument, i use it all the time. And i have 1-2 favourite tracks that i know i can throw in even if i didn't chose anything, and it will just work fine :)
Great job, good luck!
Thank you friend for your comment and even more for sharing this site and your knowledge, the issue of music I'm still learning this and other areas but in the case of the game it was a bit of a lack of time also I put in at the last minute there were almost no sounds in the game, I intend after the jam to polish the game in several aspects, and in the case of the game for some reason I put in energy collection and error sounds but it ended up not playing and due to lack of time I couldn't notice before sending I ended up taking a while in the programming and drawing of the pixels.
I liked your game a lot! I find it very interesting!
Thank you very much friend.
I really enjoyed your game. Atari like art style makes game more addictive. Well done mate!
Thank you very much friend, I'm very happy that you liked it.
Hi everyone, if you rate me, leave a thumbs up in the comments so I can come and rate you too.