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SavageSantar

23
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A member registered Jun 07, 2020 · View creator page →

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I'm a big fan of UFO50!

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Thanks for playing! I'm not aware of any hidden areas in our game so it sounds like you didn't miss anything. I think saying that it feels slow or clunky is more than fair, but it was definitely an intentional design choice on our part for a couple of reasons.  Mainly it was to make it where pausing felt like the character's main strength in how they overcome the enemies.  It's a tricky balance for sure. It was also a slight nod to the old school games where the characters tend to feel a bit cumbersome. 

I appreciate you providing your thoughts and comments. Very helpful feedback!

Very catchy cover art drew me in. Interesting puzzle to figure out! I also really dig the GameboyGirl song. 

Neat concept. I really liked the art style(the flashing sheen over the screen was really eye-catching) and overall I thought it was an innovative style of game.  I enjoyed pressing the on screen buttons

Rated your platformer and left you some feedback! Enjoyed it!

Feel free to check out ours: https://radcodex.itch.io/zaupf-the-time-barbarian

This one was right up my alley. I love tough technical platformers with tight jumps and I liked the puzzles that were incorporated.  All around well-made.  Nice matching art style and the sound/music was very fitting as well. 

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Thanks so much for playing! I'm glad you liked it. Checkpoints was discussed but didn't make it in, unfortunately, due to time constraints. Hope it wasn't too frustrating! We appreciate the high praise

I meant the game characters as they appear on the main menu and such. Like the main character. And the enemies.  They look good by themself but by integrated better I just mean they look really flat with the background. So that could be an improvement point for the next time is making the art with the camera view of the game in mind. 

Just played and rated yours. Left some feedback in the comment sections. 


Feel free to check ours out: https://radcodex.itch.io/zaupf-the-time-barbarian

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Haha very funny game. I was playing it straight up for a little while then realized the glitch. Very amusing implementation. Got the slow mo bug so didn't finish, but enjoyed nonetheless.

The cover art was really nice looking, by the way. It could've been integrated better into the actual game but the character art itself is great.

Thanks for playing! Two frogs and a sunset is what everyone is truly looking for in life. 

Rotating to fix the malfunction was a neat mechanic! Don't think I've ever seen anything quite like that. 

Dialogue was funny. Cute game.

Really like the main character art design.

I liked the music and overall vibe. It was very peaceful and calming. 

That's an interesting take on the RTS genre :P I laughed when all the extra chefs showed up. 

Driving backwards to get infinite speed. What a classic. 

Funny dialogue!

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Great callout! Fixing the edge case of getting the second power-up before the first was something I intended to do but forgot about.  Thank you for playing.

Update: I've released a patch that fixes this issue!

Thanks.  Yeah my main priority was just learning the basics of Godot so I didn't get super deep into worrying about visuals and sounds. Appreciate you!

Haha glad you like that noise. I thought it was a little silly when I put it in but it made me laugh so I was hoping other people would enjoy the humor as well. 

Nice thanks for playing! I made it to level 8 personally in the final build.  I wanted to add some power-ups and other differences as the levels went up but ran out of time!

Thank you for trying it out!