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Break the Infinite's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Fun Factor | #1 | 4.375 | 4.375 |
| Overall | #3 | 4.115 | 4.115 |
| Gameplay | #6 | 4.188 | 4.188 |
| Sound Design | #9 | 4.000 | 4.000 |
| Art | #17 | 4.188 | 4.188 |
| Innovation | #22 | 3.813 | 3.813 |
| Theme Integration | #22 | 4.125 | 4.125 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game bring our theme, The Error is the Feature, to life?
There's a little exploit that breaks the game, but is also required in order to beat it. Figuring it out is part of the experience so I won't completely spoil it here :)
Did you include a fake publisher splash screen at the start of your game?
No
Did you use the Audius API in your game?
No
If AI was used in your game, let us know how you used it.
I didn't use AI
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Comments
really cool and minimalistic game. I loved the art and sounds, the Theme integration was fire. GG <3
Okay, this one drew me in. I loved it. I had a lot of fun playing. One thing that I wasn't quite sure of, is the reasoning behind having to hold right click down to shoot. I found it to be a little tiring after a while. Despite this, I still played through to the end and enjoyed every minute of it. Great job! Very impressive work for a 3 day jam!
Thanks for playing! Love seeing the over the top damage and hp numbers lmao. And yeah sorry about the aiming mechanic, it felt right in the moment but in retrospect I probably should've changed it to just be left click for shooting.
Great game, great experience
Super!
Nice, I stumbled on the exploit by accident the first play through. Only took a few seconds at the end. Nice work!!!
Haha nice, I was wondering if anyone would find it on accident
I had a great time playing, the enemies felt really polished!
This was a good one, nice visuals, great sound and clever theme integration. I would have like a little more gameplay experimentation or input modification. Big props for controller support. I had a blast.
ps. Special mention to the dart animation 🤌. it telegraphs the well, and the squash stretch is too pleasing. It outshines the other visuals a little.
Thanks! I like how the dart enemy turned out as well, it was a fun one to animate
10/10 across the board. Really loved this one. Great throw back to twin stick shooters, great atmosphere, nice music - and finding the bug made me smile. I won't spoil it, but entering God mode was excellent. Really nice integration of the theme. The only criticism I would have is holding down the right mouse button can get a little tiring on the hands.
Wow I'm glad you enjoyed it that much! Thanks for playing! :D
Yeah idk why I kept the aiming mechanic like that, there's really no reason for it in a game like this
I liked the music and overall vibe. It was very peaceful and calming.
Very cool take on the theme. I spent too much time upgrading to kill the boss in 0.00001 second
Lmao nice
That is a fucking cool game and idea, loved the game !
Thank you ! :)
I could not fire after trying for a while for some reason. Maybe it was intended? I like the way character looks!
Were you holding right click? I made it so you need to hold right click in order to fire (kinda pointless in retrospect), or if you're using a controller the right stick. Sorry if I didn't make that clear enough, if that's not the issue though it's probably an unintended bug.