Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Jake Freedom

93
Posts
1
Topics
1
Followers
2
Following
A member registered Apr 22, 2025 · View creator page →

Creator of

Recent community posts

The art is A+. I am assuming you did all the art(I am impressed)(I can't art at all). As I have mentioned before auto battlers at my thing but if implemented correct I don't mind.

Well done!

Thanks for creating and sharing!

-JF

That great feedback. Having the doors corresponds with their key would be great affordance to the player. I will keep that in mind if I do this type of game again.

Thank you so much for playing!

-JF

Solid platformer, mechanics feel tight. Camera is not my friend in this game. As other have stated, it should be zoomed out a bit or give the player an FOV setting. 

Great beginning here, I really think this could expand to something more.


Thanks for creating and sharing!

-JF

Game play was a little strange to say the least. It was tough to know who's turn it was, what order to select things.

I think with a little more polish and some affordance to the player, this could be a great base to something.


Thanks for creating and sharing!

-JF

The swordfish are ruthless. 

Thanks for creating and sharing!

-JF

Great mask implementation! Those last few jumps are tough. Nice job.


Thanks for creating and sharing!

Made it to round 3 and the game just stopped working. Interesting concept. Not an auto[Insert X here] fan, but this one felt slightly different where I didn't mind it.

Thanks for creating and sharing!

-JF

Solid base game here. As others have stated a bit confusing, I wasn't really sure if I was doing damage. When my character reset to the bottom of the screen did I die?

A little bit of polish and some extending could really bring this title to life.

Thanks for creating and sharing!

-JF

This a a great game. I immediately knew I was going to like it based on the art style and music. Very very well done! 5  stars all around.

Balance wise, the Psycho Mask is OP... :-)

Thank you for creating and sharing!

-JF

Thank you for playing. Yes I would too like more puzzles, I knew 3 types wasn't going to be enough, but had to settle there and just get started programming.


Really appreciate the feedback!

Thanks for playing, yeah I know about that bug, was just hoping players would move far enough into a room. 

Appreciate the feedback!

Those bots are tough with a 1 shot kill like that. At first I wasn't sure if the game locked up or it I was actually dead.

Overall you have a good start if you continue.

Thanks for creating and sharing!

Graphics, Sounds, game player are all great! I hit per heart is tough.  I really enjoyed this...

Thanks for creating and sharing.

I like these styles of games. Solving how to get out or get to the next check point is a lot fun. I did somehow manage to get the game in a state where I was stuck and could not get out. Had to close. I was unable to push the big block out of the way with the red mask on. 

Great game overall

Thank you for creating and sharing!

As others have said, took a minute to figure out what was actually going on. Even after reading how to play. Nice idea!

Thanks for creating and sharing!

Not sure if there is a way to gain health back, but I know I would have lasted longer if I could have. :-)

Thanks for creating and sharing.

Schedules are tough, you have a great start to something here. 

Thanks for creating and sharing.

Took a couple tries to get it figured out. Once you get a rhythm down on how to run your tests, pretty good going from there. Thanks for creating and sharing.

These types of game are so fun to play. Wish there was more to it! Thanks for creating and sharing.

I got a few pieces of the mask, Figured out how to sprint, but didn't figure out what the green energy was for. Maybe I missed something.

Not sure if it's not supposed to, but the music doesn't loop. Also the further away you get from the start, the footsteps can't be heard? Not sure if that was on purpose or not.

Nice game, just need more instruction.

Fun little game, art it nicely done. The music loop is very abrupt when it restarts(I know there isn't much you can do about that) My only real complaint would be the "E" to close the details.

Well thought out game, nicely put together! Good job...

Took me a bit on the last one, but finally got through this. Great idea on the MASK implementation.

I like the mask mechanic. Music not looping. Good start though. 

Thanks for playing! Yeah the movement isn't ideal. I get it. Not sure what you mean(Pink Rectangles). Unless you are referring to the mirrors hanging on the walls. Those are part of one of the puzzles.

Thanks again, I appreciate the feedback.

Like the art/style. Theme is great. The only thing I would say(it tripped me up a couple times) is the auto pop shops can hinder you while shooting at agents. 

Overall nicely done!

Fast paced games like this are great! nicely done...

Solid starter game, what was the idea for the end game? Seems like after you get all the upgrades, the game continues but there is nothing left  to do...

Good job!

Solid game, the mouse moving the camera felt a bit odd at first. But after a few minutes you get over it. Good job!

At first I had no idea what the heck I was doing, during the 2nd play through I got it figured out and sealed the well. Nice game!

8:50 and 23 deaths. Well executed and thought out. The introduction of the new abilities was spot on. Well done!

What is up with Glen? I like this, as another has said, feels very nostalgic.

No audio issues for me using The Arc browser. Very well done, the mouse movement was super fast for me. I did lower my DPI and it did help. Fun game over-all, repetitive but fun. I can't image the amount of logic in the code that went into this!!

Interesting concept, has kind of a Myst vibe if you have ever played that game. Well done.

This pretty fun to play! Well done. The music is awesome.

Thank you so much for the feedback, it's much appreciated. The diagonal movement was removed last minute because of a camera scrolling issue that the player could get into. Yes more puzzles would be great!

Thank you again for checking out and playing my game!

-JF

Thank you so much for playing. I appreciate the feedback very much!

Thank for checking out my game, I really appreciate it. Every time an enemy gets by you it takes time away from the clock and when you are out of time, "game over" It starts out slow and you have more than ample time to move around and kill the enemies.

-JF-

Good challenges on some of those levels. Nicely done!!!

Frustrating game, but that is how these games are supposed to be. :-) But like others have said, may bump the number around a bit. Food for thought for your next build. Overall nice job, nice work!!!

I liked it, could use a little polishing as most of our games can from a JAM. But good concept and start if you wanted to expand on this.