need some tuning on the number but fun take and I loved the art
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Bugrd Hungry's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Sound Design | #56 | 3.400 | 3.400 |
| Art | #110 | 3.400 | 3.400 |
| Theme Integration | #110 | 3.300 | 3.300 |
| Overall | #120 | 3.017 | 3.017 |
| Gameplay | #164 | 2.800 | 2.800 |
| Fun Factor | #188 | 2.600 | 2.600 |
| Innovation | #189 | 2.600 | 2.600 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game bring our theme, The Error is the Feature, to life?
In BUGRD Hungry, chaos is part of the design.
The bird is constantly pushed by wind, flying right becomes faster while going left is sluggish.
Every few seconds, fake “patch updates” break the controls: sometimes left becomes right, or the flap button changes entirely.
Even the UI can break, hearts and score texts can get hit, yet they still function.
Despite all this chaos, the game remains fully playable, showing how “the error is the feature.”
Did you work in a team? If so, link their itch profiles.
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Did you include a fake publisher splash screen at the start of your game?
Did you use the Audius API in your game?
How did you use the Audius API in your game?
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If AI was used in your game, let us know how you used it.
No, AI was not used in this game.





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