The enemies get stuck on walls and the blinding feels really junky, on the other hand the art is nice and the gameplay is fun.
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Bug NanoMachines's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sound Design | #156 | 2.700 | 2.700 |
Gameplay | #164 | 2.800 | 2.800 |
Fun Factor | #188 | 2.600 | 2.600 |
Theme Integration | #201 | 2.700 | 2.700 |
Overall | #217 | 2.517 | 2.517 |
Innovation | #276 | 2.100 | 2.100 |
Art | #284 | 2.200 | 2.200 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game bring our theme, The Error is the Feature, to life?
This game lean into chaos by destroying enemies, you will see while playing :D
Did you include a fake publisher splash screen at the start of your game?
Yes
Did you use the Audius API in your game?
No
If AI was used in your game, let us know how you used it.
yes, only to help with godot engine to consult some coding related errors
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