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The Ballooning's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Art | #25 | 4.077 | 4.077 |
Overall | #168 | 2.731 | 2.731 |
Sound Design | #171 | 2.615 | 2.615 |
Fun Factor | #185 | 2.615 | 2.615 |
Gameplay | #205 | 2.538 | 2.538 |
Innovation | #236 | 2.385 | 2.385 |
Theme Integration | #285 | 2.154 | 2.154 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- Great work! A fun small platform, with challenge
How does your game bring our theme, The Error is the Feature, to life?
This was our first game jam, we have only be doing game development for a year. There were alot of things that were scrapped because we just didn't have enough time (We overscoped). But we are still happy with our result.
Did you work in a team? If so, link their itch profiles.
https://senwawa.itch.io/
https://ferreforret.itch.io/
Did you include a fake publisher splash screen at the start of your game?
No
Did you use the Audius API in your game?
No
If AI was used in your game, let us know how you used it.
No.
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Comments
The movement is really wonky and I thought I uncovered a hack with the scroll wheel spam but the jumping really killed the fun for me here. That along with the speed at which the lava came by left little room for experimentation between runs.
Was pretty cool once I realized that I needed to spam scroll-wheel
Super challenging and rewarding. Love the ideas of the teleportation states! Since they are slightly harder to use are their any rewarding aspects of them? Great game overall.
Really like the main character art design.
The art style is quite good, grats on that!
The dash/state mechanic was interesting... I'm assuming that was a tie-in to the theme, but it was really disorienting and could have been helped by some juice/animation/sound effects to help the player time dashing across the lava. There's a compelling infinite runner here, but the players controls need to be a lot more punchy. Canabalt is an example of a game in this genre that gets the genre down while also having somewhat floaty physics. I'd love to see some tweaks to this game, the art is great and there could be something here with an improved player controller/game juice!