Hi Connor,
Sorry for the slow response. Your music sounds great, and I would be happy to have a chat on Discord to see if we're a good fit. My Discord username is tophat99.
We are a 3-person team consisting of a programmer and two 3D artists. For this game jam, we plan to make our first 3D game using Godot.
Looking for:
The plan is to have the team meet on Discord after the theme is released to discuss what game we're creating and give everyone an idea of what to do.
If you wish to be a part of the team or have any questions, leave a comment below.
We had plans to fix and implement pretty much all the problems you mentioned, but we ran out of time. The boss was supposed to start with fewer projectiles and then increase as he lost health, to ease the player into the boss's mechanics. We also wanted an animation and sound to play when the boss is vulnerable, because right now it's pretty much impossible to tell. For the difficult settings, we didn't have time to properly playtest and tweak the settings, so they are just some numbers I thought would work; they did not.
Thanks for the in depth feedback.
Sorry about the freezing. I think I've figured out what the issue is. It looks like you have a large screen resolution based on the screenshot you sent through. The enemies only spawn in the arena outside of the player's view, but if the player's view is larger than the spawn area, it would get stuck in an infinite loop, causing the freezing. If you exit full-screen and make your browser smaller, it should stop freezing, hopefully.
Thanks for the kind feedback.
It took me a bit to understand the controls. But when I did, I had fun playing. I really enjoyed the cloning mechanic and the game's art style. Nice job.
For those who are confused about the controls. You need to fill up the bar to clone the ship using the "M" button. You then run your ship into the enemies to kill them and go to the next wave.