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Tophat999

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A member registered Sep 06, 2025 · View creator page →

Creator of

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We had plans to fix and implement pretty much all the problems you mentioned, but we ran out of time. The boss was supposed to start with fewer projectiles and then increase as he lost health, to ease the player into the boss's mechanics. We also wanted an animation and sound to play when the boss is vulnerable, because right now it's pretty much impossible to tell. For the difficult settings, we didn't have time to properly playtest and tweak the settings, so they are just some numbers I thought would work; they did not.

Thanks for the in depth feedback. 

Sorry about the freezing. I think I've figured out what the issue is. It looks like you have a large screen resolution based on the screenshot you sent through. The enemies only spawn in the arena outside of the player's view, but if the player's view is larger than the spawn area, it would get stuck in an infinite loop, causing the freezing. If you exit full-screen and make your browser smaller, it should stop freezing, hopefully.

Thanks for the kind feedback.

We ran out of time to playtest and tweak the boss mechanics. Our idea was to make the boss progressively harder by starting with fewer projectiles, then increasing them after each stage to ease the player into the boss fight's mechanics.

Appreciate the feedback and thank you for playing.

Thanks for playing. We wanted to tweak some of the player settings to make it feel smoother, but sadly, we ran out of time.

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I had a lot of fun with the movement and rocket jumps. Great work getting it all working so smoothly :)

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A very unique and fun game that suits the theme perfectly. My friend and I had a lot of fun trying all the error combinations. Great work :)

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Amusing game, the sound effects were hilarious :)

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It's awesome that you were able to make this using your own game engine. I liked how the cubes would send the player flying. The mouse sensitivity was a bit low, I found it difficult to turn. Nice work :)

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A simple and chill game. I enjoyed stacking the books in different ways. I found out that you can stack the books vertically if you go all the way left or right and spawn them in.

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A very enjoyable game. I really liked all the small details you put in the game, with the camera and trees swaying, running and blood particles, and the black screen when you die or complete the level. It really brings the game together and gives it its own unique style.

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It took me a bit to understand the controls. But when I did, I had fun playing. I really enjoyed the cloning mechanic and the game's art style. Nice job.

For those who are confused about the controls. You need to fill up the bar to clone the ship using the "M" button. You then run your ship into the enemies to kill them and go to the next wave.

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An amazing concept with great potential. Nice work.

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The minigames were fun. I really liked the TV code puzzle; it was very creative. I had some trouble figuring out what I could click on in the main game scene; maybe highlighting some of the objects could help. Great work, loved the art.

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The player movement felt incredible, and I really liked the fire bunny art. My only problem with the game is that it didn't have more levels. I finished the game in 4 minutes 14 seconds and would've loved to play more.

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The curved level design was very cool. I was a bit confused as to why I was taking damage from the blue robot at the end, when it seemed like I had blocked the attack. Other than that, it was a fun game, well done.

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I'm amazed that you were able to build this in a custom engine in such a short amount of time. You guys nailed that old arcade game feeling and managed to make a very complete and enjoyable game.

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Extremely fun game with every level having its own unique solution. You played into the theme very well  :)

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I liked the progression of the bugs as you get further into the game :)

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Great game, I had a lot of fun playing it. Would like to see some invulnerability frames after taking damage to prevent taking multiple hits at once. I kept trying to reload using 'r' for some reason, and found out you can skip levels and go straight to the bosses :)

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A well-designed and fun game. I really enjoyed the mechanics and would love to see more depth to them.

Thanks for playing,  glad you enjoyed the game. Sorry for making it so difficult; I didn't have enough time to balance the game.

I don't have time right now. Will check it out tomorrow :)

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Cool idea with the duplication glitch. The inventory was a little awkward and in the way. Maybe if it were off to the side, it would help. I really like the boss animations, very expressive and fun :)