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RED GENESIS's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Innovation | #247 | 2.313 | 2.833 |
| Theme Integration | #254 | 2.313 | 2.833 |
| Sound Design | #288 | 1.769 | 2.167 |
| Overall | #331 | 1.860 | 2.278 |
| Fun Factor | #357 | 1.633 | 2.000 |
| Art | #375 | 1.633 | 2.000 |
| Gameplay | #382 | 1.497 | 1.833 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game bring our theme, The Error is the Feature, to life?
Every zone has a puzzle that requires you to find a bug, which will help you progress
Did you include a fake publisher splash screen at the start of your game?
No
Did you use the Audius API in your game?
No
If AI was used in your game, let us know how you used it.
No
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Comments
Whoa that was trippy. Felt a bit like a fever dream. It definitely conjured up lots of different emotions for me. I was equally scared, confused, and curious. I think I made it to the end, although if I'm being honest, I'm not sure I really knew what I was doing at any point in the game. And maybe that's the point? This feels like an experimental interactive art exhibit in a lot of ways, and I'm here for it.
Great vibe and mood paired with some interesting special effects and some curious gameplay all leads to a very unique experience. Nicely done!
The game is too slow) Apparently this is a feature
The curved level design was very cool. I was a bit confused as to why I was taking damage from the blue robot at the end, when it seemed like I had blocked the attack. Other than that, it was a fun game, well done.
Congrats on the work! I had a bit of trouble figuring out how to get through the first part, but once I did, it got a lot easier.