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Your Madly Annoying Friends First Game Testing Session's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sound Design | #4 | 4.156 | 4.156 |
Theme Integration | #23 | 4.094 | 4.094 |
Innovation | #26 | 3.781 | 3.781 |
Overall | #27 | 3.719 | 3.719 |
Fun Factor | #37 | 3.688 | 3.688 |
Gameplay | #69 | 3.406 | 3.406 |
Art | #143 | 3.188 | 3.188 |
Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- Thematic entry with impressive voice acting though I wish it was a bit longer!
How does your game bring our theme, The Error is the Feature, to life?
The Bugs in the game are the way to solve the puzzles inside
Did you work in a team? If so, link their itch profiles.
https://staticbeta.itch.io/, https://tyranicall.itch.io, https://12guage.itch.io/, https://12guage.itch.io/
Did you include a fake publisher splash screen at the start of your game?
No
Did you use the Audius API in your game?
No
If AI was used in your game, let us know how you used it.
Programming
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Comments
The title wasn't lying, this indeed is my Madly Annoying Friend's First Game Testing Session™
My favorite game in the jam so far, great job lmao!!
Would love to see more levels to this. Super funny and props to the voice actor!
11 missed colissions out of 10. I had such a blast playing this. Kudos to voice actor!
You're telling me LeBron made this game?
Jokes aside, very well made and huge props to the voice actor. I'm a big fan of giving the controls in ways other than text in-game and this counts, obviously. Sliding was cool as hell, I loved carrying the momentum with me, I wish I had that in real life.
It's gonna be THE WINNER. I wish there would be more levels thou
Incredible! Hats off to the voice actor. I love this meta approach - poking fun at arrogant devs who don't listen to playtesters. Really clever approach to the theme. The actual gameplay was solid. The infinite jump glitch, clipping through walls, and increasing speed on ramps are all common glitches that make sense to leverage into gameplay. My only critique is I think the levels could've leveraged the "Glitches" in more unique ways (I wanted more to do with the speed slide), maybe culminating with a final level that combines all 3 glitches. All-in-all, this was a fantastic submission.
Definitely captured the essence of that annoying friend lol
I like that it was short and sweet and the discord call made it feel more immersive.
Awesome stuff, as someone who also make puzzle platformer for this jam, you got an idea that I didn't. One note tough, it is annoying when you cannot do anything at the start of the level waiting that man finish his speech
It's pretty funny! Great job on creating a very distinct vibe with the corny music and voice acting!
Wow, this is so accurate. Love the voice acting, and whole game. Music was surprisingly non-annoying. Great stuff!
The concept of the bug being meta (am I even using that word right?) There wasn't a bug in the game to work around, But the game inside the game (YoDawgIHeard.jpeg) had bugs you could exploit as a mechanic, at least the slide infinite ramp up speed, the double-jumping was just a straight up bug lol
I liked it, was interesting take on the theme.
Dare I say masterpiece?
Phenomenal character and voice acting, truly a horrible person. Well done!
The friend was indeed madly annoying, was very surprised to hear the voiceover, but it was a great centerpiece to the silliness of the game. Excellent job :D
The game: $0. The time spent to make it: 3 days.
The voice acting? PRICELESS
This is a nice little snippet. I appreciate that it didn't overstay it's welcome, it's just the right amount of obnoxious without being overbearing. I started to wonder at times if I was doing the right thing; things worked out soon enough that I didn't get frustrated. A button prompt or dialog indication of the slide or double jump might have been useful.
Great work!
So uh... this game is perfectly fine and has no, and I repeat, no bugs in it. I wrote it, after all. W-wait, did you just pass through that wall?!
Nice little game with a very creative approach to the theme.
Keep up the good work!