Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Hugo_the_Dwarf

5
Posts
A member registered Nov 29, 2020

Creator of

Recent community posts

I would not question your intelligence, and if you didn't find it enjoyable, that's fine too. I personally am "eh" on platformers, and I really don't find racing games fun.

However if you're a fan of warioware styled "do this task fast, NEXT!" and physics based throwing games. Then we just didn't capture the magic of the genre you enjoy. And that's ok.

I think the screen is too small, maybe publish or update it so fullscreen is possible

The concept of the bug being meta (am I even using that word right?) There wasn't a bug in the game to work around, But the game inside the game (YoDawgIHeard.jpeg) had bugs you could exploit as a mechanic, at least the slide infinite ramp up speed, the double-jumping was just a straight up bug lol

I liked it, was interesting take on the theme.

Very nice, also having certain elements (positive, and negative) still able to function makes the pause (time powers) risky. Not sure if the down-attack+double-jump was mentioned anywhere, I figured it out at the boss fight after a bit. Of course perhaps I failed to read. Either way, nice little castlevaina-like with a sort of prince of persia sands of time vibe 

Bean Counter go brrrrrrrr. Was an interesting take on card and auto-battlers, reminded me of Loop Hero, as it's also a auto battler with card mechanics