Thank you!
jun learn gamedev
Creator of
Recent community posts
The concept is unique but the control is a bit lacking. First, I expect the glitch version is lighter than original, but it feels more heavy (I think the property is the same but it feels heavier because I need to hold down shift while moving it). Also I want to compliment on the art, it looks awesome and fits the theme perfectly!
Oh my god, I know about buffer overflow bug because I once find it in a clicker game (the price for upgrades becomes negative). And now I found this game, amazing work! One suggestion is to have option to show the entire buffer storage so someone who doesn't know about it can get help visualizing what is happening
I love puzzle games, including math puzzle. But you need to communicate the rules to the player, without that your game will be unplayable. Like just what I in my game for this jam, I properly introduce the feature in each level before making puzzle around it. I also give the option to see the hint so that player can progress the game.


