Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Trickshot ThiefView game page

Keep the ball away from the thief by passing it between four players — one wrong move and it’s over.
Submitted by jun learn gamedev, Riskate, Hallen08 — 3 hours, 38 minutes before the deadline
Rated by 13 people so far
Add to collection

Play game

Trickshot Thief's itch.io page

Rate this game

In order to rate this submission you must be logged into itch.io and have submitted your own entry. Anyone with an account can leave a comment.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

this game is SO hard and equally fun. at first the controls were pretty unclear to me, and even after learning it was quite confusing and I often found myself passing to the wrong player because to me A means left, but that might just be a me problem. either way, great game

Submitted

Nice :) The same but different. It was fan to play 

I think i found a bug
If we pass to the player that is holding the ball we cant pass it again
Like when the game starts and i press "W" it bugs out and i cant pass the ball then

Submitted

Enjoyed playing this game . I found using wasd for giving direction a little difficult and confusing haha  . Maybe using the mouse rotation to give the direction to shoot , Just my personal opinion though . Fun game

Developer

That is actually a nice feedback! you let us know whats the problem and how to fix it. Thank you!

Submitted

you subtract the world mouse position and the current player and normalize it , this will give you a direction where the mouse is . Then use this value to shoot the ball at the direction of the mouse . This well let player have more control over where to throw/pass the ball .

Submitted

Very fun gameplay loop that had me strategising to maximise my score. The controls feel intuitive and smooth and the sprites for the players and the monsters look great.

One suggestion I feel might improve players' ability to score highly is for the map to expand a little bit  as the monsters pick up speed, at the moment, once the monsters are moving fast, all of your players become cornered and you just have to do your best to stay alive. Great submission though, and I may come back to try to top the leaderboard.

Cheers!

Developer

Thanks for the feedback! Making thief faster is one of the design we choose to limit game duration, it is intended to make you lose (not making the game harder). This way player wont get bored with prolonged duration. 

Let me know how many seconds you stay alive at your best. And how long should it be before player "forced to lose".

Submitted

Fun gameplay and nice art! Made me play multiple times.

Developer

Thanks for playing! try double thief modifier, their score buff is sick!

Submitted(+1)

Very satisfying gameplay and fun background music!

Developer

Of course, our sound artist is great!

Submitted(+1)

I like the double difficulty mode option

Developer

Thank you! it was a last minute idea