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The Broken Iliad's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Art | #179 | 2.867 | 2.867 |
Sound Design | #206 | 2.400 | 2.400 |
Overall | #266 | 2.267 | 2.267 |
Innovation | #269 | 2.133 | 2.133 |
Gameplay | #275 | 2.133 | 2.133 |
Fun Factor | #290 | 2.000 | 2.000 |
Theme Integration | #303 | 2.067 | 2.067 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game bring our theme, The Error is the Feature, to life?
We used glitched walls to hinder the player's view and make the puzzles harder.
Did you work in a team? If so, link their itch profiles.
https://qingxgame37.itch.io/, https://marvenma.itch.io/, https://sirrattoast.itch.io/, https://skyaether.itch.io/, https://slayerofdonuts.itch.io/, https://lorekeeper27.itch.io/, https://vico3.itch.io/, https://aljo00.itch.io/, https://craybound.itch.io/, https://novak1.itch.io/
Did you include a fake publisher splash screen at the start of your game?
Did you use the Audius API in your game?
If AI was used in your game, let us know how you used it.
No AI was used
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Comments
This game gave me a good vibe while playing, the sound matched perfectly with the gameplay. However, I sometimes found it hard to locate the main character whenever it got hide outside of the wall, maybe that鈥檚 just me.
Overall, loved the concept. Well done!
Difficult to navigate some interactibles were just rotating placeholder cube and it made it even harder , finished the game just spamming dash not really understanding where to go
Cool cover arts, and the in-game assets look cool too, but just somehow feel quite bland.
Music is fun to listen too, but as far as I can tell there wasn't any sound effects? Unless I'm missing something.
On the gameplay side, seems to me like a pretty simple stealth game, but the restricted view makes it really difficult to play. I also didn't like it when the level resets, they get sent back immediately to the beginning, without any explanations or time to process.
Overall a cool concept, but too incomplete to be fun.
Cool game! :D
Really loved the visuals and a really fun game loop. Such a nice polished job for a short gamejam!
The cover art was nice but I'm not really sure what the point of the game is. It seems like a very simple stealth type thing but made worse because you can't see?
I don't think the point of the theme was to just make your game worse 馃槄
But you made something, seemingly with a larger team, which is a feat of itself so, good job
I think the camera view from above looks better, it was a little confusing for me, please rate my game too if you can.
good music, art style is nice, I enjoy moving around in an isometric world. I kept having the thought " they cant see me if i cant see myself!". good use of the bug where the player isnt visible, meshes well in the stealth format of the game too. great job!
The art, animations were beautiful. Pretty impressive the world that was build here in 3 days. Gameplay was a bit tough, and I got a bit lost on level 3, but everything felt smooth and fun to explore. Great job with what you guys did here!
Couldn't quite see where my character was at times, the art was cool and music fit the game!
This concept has potential! The non existent ability to see is definitely an error, but it is not a fun one. It can be fun if player can somehow make sense what is happening behind the wall. Maybe add more sound effect (floor trap, guard attack, guard steps, bullet, etc)
The theme implementation feels a tad weak in my eyes, but apart from that it's an alright entry