Sweet Jesus prepare for some brutal coding, I feel sorry for the guy who has to check all the project folders and make sense of the code ;)
Question, what about classes within classes? ;) As in nested classes.
For flexibility issues and clarify better, other classes are fine it just has to be all in the 1 monobehavior script
That's the plan, its for fun and self learning, i might record my development to show others how i go about things
Essentially yes, as long as your script is only 1 .cs file and everything in your gaming is being powered by that 1 file (excluding Unity's included scripts such as Rigidbody, MeshCollider, etc), there will be lots of scrolling and this jam was (at first) a small joke i had with one of my lecturer's at the time. but as the intrest seemed to grow we are making this more of a real thing but also for laughs and testing our abilities.
If you have any further questions please don't hesitate to contact me as i want to make sure everyone understands the rules so i can update the page with more understandable termanology