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A jam submission

Ripper RunnerView game page

Ripper Runner is a action-survival-timeattack game made with one script file.
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Ripper Runner's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#23.7503.750
Graphics (Is it pretty?)#23.8333.833
Gameplay (How fun is it?)#23.7503.750
Audio (Does it sound good?)#33.5833.583
Theme (Does this match the theme well?)#83.1673.167

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+2)

This was a great entry! The control felt smooth and consistent, the gameplay was fun and I loved the sound, graphics and lighting effects! Lead to a simple fun game and the scoring on running over an enemy you've killed was satisfying and made this replayable and enjoyable.  

Having the lit up police needing a ranged attack was a good touch as the other little guys in the game didn't really pose any threat.  

Overall though, the game looked, sounded and felt great to play - and nice job on the pathfinding/random walking of the enemies as that seemed to be working very well, having a fully fledged 3D game with this level of visual and sound in one week is really impressive - nice one! :D

Developer

Thank you for your feedback i am glad you enjoyed playing our game! thank you for your time, its great to see what others think of it as i was unsure of how well of a job we did with this game as time allocated was not well planned out but we are quite happy how things turned out. 

Submitted(+1)

Great game! The fact that you guys pulled off a 3d game under the restrictions of the jam is pretty impressive. I also like how many people there are just scurrying about :)

Something that seemed to have been added, but was broken when I played it (both web and win versions) was the ability to change camera angles. I saw that LCtrl was meant to change them, but it didn't for me.. While I get how unpractical it would have been, it would've been fun to play from the perspective shown in the .gif :)

One thing I didn't quite like was that I found the game to be pretty easy; The enemies don't deal too much damage and running straight at them while pressing LMB pretty much guarantees an easy kill. Maybe having the protagonist more of a 'glass cannon', where you could die in 2-3 hits and the enemies would have longer, more telegraphed attacks would help alleviate this problem, but I don't know if that would've been feasible in the given time...

Anyhow, the game turned out pretty great, so congrats to everyone involved! :D

Submitted

Awesome idea for a game and interesting take on the theme.