Interesting concept. I got around 60-70 easily but had trouble reaching 100+ :) Great job! Only thing missing is sound I think
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Mutant Snake's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Adherence to restrictions | #103 | 4.417 | 4.417 |
Overall | #143 | 3.542 | 3.542 |
Design | #150 | 3.375 | 3.375 |
Polish | #151 | 3.208 | 3.208 |
Enjoyment | #151 | 3.167 | 3.167 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Cool, that's a very interesting concept, a nice variation of the classic snake. the mechanic is super easy tu understand, especially thanks to the fact that the game is not in real time, which is a good thing in this case! anyway, if you happen to try my game, let me know what do you think about it!
The funny thing is, it was implemented real time initially. I added the turn based logic in order to easily investigate some bugs in the collision code. Then I realized it just makes a lot more sense to be turn based. I'm glad you like it. I might have some time after the compo to add some polish and features to it (including real time)
Super fun idea, I played around with this for quite a while. Probably the neatest innovative mechanic I've seen in this jam so far. I love the way the snake heads collapse back into one snake when the split has spread itself all the way out, very clever.
I love this take on such a classic game - the mutant heads add a fun extra level of complexity
I like how you made it turn based, that makes it a lot easier to play. Although I must say, the game over screen kinda reminded me of this... Apart from the obvious: more sound effects, particle effects, maybe harder difficulty modes..? I don't really have anything to suggest. It's just good.
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