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Corey Hardt

399
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269
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A member registered Jul 22, 2017 · View creator page →

Creator of

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needing some of this same motivation myself right now. lovely expressive little piece ❤️

(My downvote is actually an upvote)

Nice

Very nice. And agreed!

Just played this again yesterday showing it to a friend. Had a lot of fun :)

Thanks, definitely have some issues to sort out. Sorry!

Hmm what browser are you using?

Why not!

aw thank you! I'm glad you enjoyed. I've been planning Fremda 2 for a while but haven't quite made time for a game jam yet

or maybe... you found an easter egg that I was hoping you might :)

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Hey, very fun stuff, nice work!
Some feedback from playing for a while:
- Easy feels very easy if you're at all familiar with this kind of game, I think it would be nice for Normal difficulty to be allowed from the start
- It would be nice to be able to mouse over and see what a random item does when pulled with the Bag
- The numbers on the Pull button are maybe slightly confusing? Took me a minute to realize that the "4/6" number is just counting down like the number on the top of the screen. Is it even important to see the 2nd number? And then followed by a 3rd cart number just makes it all kind of hard to parse
- When is the yellow sock supposed to activate its power? I assumed that whenever I pulled the sock it would increase its "gain" number in my inventory, but I don't see that number changing, or it's changing very slowly and doesn't seem to match the coins it gains. I don't think I understand how the sock is supposed to work

Lovely to see a new entry in this little genre! I've actually been thinking lately about a sequel to Fremda. Great work!

high score 18! the eyes became a maze I could barely squeeze through...
I like the way things take a while to be drawn over and disappear
impressive work :)

Had a really good time playing this with 3 :)
It took us some time to realize that the game would just keep going until we chose to stop lol

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Hey, had a lot of fun learning to play this today, nice work! I got a score of 33, but I think I prefer to play with a couple variant rules:

1) You're only allowed to look at the top 8 cards of the deck, no further

2) You can choose to order your hand in either direction, low-high or high-low

I'm curious about a couple rules questions and how you intended them to work:

Let's say I have a Queen which is the 3rd card from the top of my deck/hand. Can I discard a 5 to move that Queen all the way to the top, "wasting" the extra 2 movement? Or am I not allowed to use the 5 there if she can't move 5 spaces?

and secondly

If I've merged more than 2 cards into a stack (let's say I have three 7s adjacent to each other) when I choose to unmerge them, can I choose to only unmerge some of them? Can I leave two of the 7s stacked and separate one, in order to manipulate the spacing in my hand?

(PS: Big fan of Arcane Bakery Clash) :-)

very nice :) love the sounds

❤️🐟 such a cute game

Love the game, very excited for a big shiny Steam version :) great work!

lovely work ❤️ tiny and cryptic and cute, just like I like em

I feel good about 18.70 today! very cute and fun :) impressive work

very fun & super cute :) I look forward to your entries every year!

don't think I ever left a comment but I always enjoyed this, nice and simple. I'm a fan of your work!

❤️

❤️

very fun :) good mechanics and I like the halloween music and sounds

this is a very fun and surprising game

short and sweet :) nice work!

nice work, I enjoy the stone mechanic

very noice. since you made it in zero hours the ratio of fun created to time spent is technically infinite

great game!! I like to drive real fast

really enjoyed this :) nice work

very fun idea, I enjoy visualizing and flipping the big shapes all around the board :) nice work

:MORTALITY:

neat game, I like the checkerboard element. quite tricky to get the hang of

just played this :) I liked the ending

very fun :) so juicy and bouncy as always. reminds me a lot of Disc Room!

very nice, I loved practicing this strange movement scheme, chasing something circular using only right-angle turns. love that it tracks high scores too! nice work

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very cute little idea :) impressive work squeezing it so small. love that you can play quick to cut off someone's flooding, but it spends your turn

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really great :) going to play with my partner. the always-turning-one-way is a great idea for a single-button control scheme! love that. the music and art are wonderful too. I knew exactly where my passengers needed to go just from the visual clues. This is the kind of game that makes me wish I had a child to play it with

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