I played your game on stream here for real time reactions (Game can be found in description next to time stamp):
Play very sussy game
[Insert Game Name here]'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation/Design | #32 | 3.214 | 3.214 |
Theme/Lore Reference | #45 | 2.786 | 2.786 |
Aesthetic | #53 | 2.857 | 2.857 |
Overall | #55 | 2.614 | 2.614 |
Fun | #60 | 2.429 | 2.429 |
Audio | #65 | 1.786 | 1.786 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How did you incorporate the theme and lore?
I thought of the theme as "manipulating values in memory"
and for the lore... I just used it as an excuse to make games based on the same concept and the exact same universe to make up for how short the game actually is.
Comments
tbh went a bit over my head 😅 Gave it a couple shots, typed “poke 53248,1” but kept getting “syntax error” and “Ready” Would have been nice to have the instructions built in to the game and not have to go to an external github source code to analyze in order to play the game. (I know you said the hints are in parentheses, but I couldn’t get the initial POKE command to work and if it did work i had no clue what to do next)
having a reference page with available commands and options to use would be neat and make it a lot more user friendly. Love the aesthetics btw!
First, It was very hard but after some time only I can understand a little bit!!!
Try to make games that are can be easily understand
I want this game in every school so they can teach children how to be a hacker :)
Interesting game. A bit hard to get what's going at first, but the Github repo was helpful.
Game feels like a hacker text, just like hacking, I cant understand it whatsoever, but i got the hang of it after a while. Maybe put some of the hints in the game or on itch page instead of git
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