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A jam entry

Wash HeroView game page »

Submitted by Secretcat with 1 day, 14 hours before the deadline
Rated by 4 people so far
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IMDb link

Movie scene description (plus video link if possible!)
The game was inspired by the bathhouse scene in Spirited Away.

Does your game or video link contain movie spoilers?

No (completely spoiler-free)

Please list any pre-made art/music/other assets that you used.
All assets were made in the jam time

How many members in your team?


Anything you want to say to players before they play?
Instructions are in the game. I would really appreciate to hear any feedback you have on what you enjoyed and what you didn't :)

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I have to applaud you for attempting a rhythm game in GameMaker, first of all. I've used GameMaker for a while and I don't think it offers the best audio functions, and unless you use delta time functions I think getting the timing right can be a real struggle. It's a genre I've always wanted to try but have never been sure whether to pick up another engine for it.

This game took me a few attempts without scoring before I finally figured out what was going on. I think you need a few more indicators to show when the player is getting stuff right or on the right track, otherwise getting the "failed!" sound effect over and over just gets a little confusing. I'm not sure how large your timing windows were, sometimes increasing them can help, but I think I just needed a better visual indicator of how far off the beat I was.

That said, when I finally started hitting targets and getting points, I thought the custom animations were rather neat. The art as a whole has a nice colour palette and style. Despite the shortcomings with sound and some gameplay I thought the innovation and interpretation of the film scenes were done really well, nice job :)

I tried playing a few times but to be honest, I couldn't even wash one customer! So I asked my roommate to try it too and he was much better at it than me, he managed to wash a few but he said it was more luck based than precision/rhythm, he couldn't really get the beat and button press time down so he was trying a bit randomly. Maybe add some more visual feedback and/or clearer instructions? (maybe it was just me though!)


thanks for the comment and feedback! The drum in the right hand corner is meant to give a visual cue to the beat. But its my first time trying a rhythm game so its definitely far from perfect. I will have a play around and try to get the controls to work better