Cool concept, got a bit confused by the different colors, but it was fun nonetheless.
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AttackOfTheElements's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall polish | #535 | 2.167 | 2.167 |
Creative use of art assets | #559 | 2.333 | 2.333 |
Engagement | #565 | 2.250 | 2.250 |
Overall | #568 | 2.250 | 2.250 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
The ideia is pretty cool, and as a good pokemon fan I love the ideia of elemental monters, but I think like there where many things happening and not much explaining about it. And when the game finishes(I think I killed that guy) it just bug.
I got kinda confused with the colors, because Rhite's summons were red, and I had to look to the game's page showing the elements to understand it haha
It's pretty interesting, it can be improved, but as a whole I really liked it.
Rock Paper Scissors but it's way more fun
Il really lacks polishing, but hey it's really fun for a simple game.
You can always make a more polished version post-gamejam^^
Good job finishing your game for the jam man!
Definitely a strong basis to build something really fun out of, I found it a little bit confusing at first but definitely a fun concept. nice job :)
I agree with @Robot Girlfriend below. Expansion of this concept seems open-ended and really fun, and I'll add that it's set up in a way that makes someone curious as to what will come next. It's for that reason that it's a bit abrupt, I think, besides the short round time itself. I'd like to see what direction you take this in! Level-based? 1v1, where your friend gets to control the machinating Rhite (loved the names, by the way)? Get money to last as long as you can by buying power-ups or new fairie types? Add some sound and make the fairie colors a bit brighter to contrast the background more and it would already be on the way to being a really tight package.
Thanks for this!
This is a really cool idea with lots of potential! I liked that it was pretty low touch but it was satisfying to see the little faeries fight. The tiles and spawning was well implemented. I could see this being a really fun mobile game.
My primary feedback is that it was a bit short and quite easy. I would've liked to see the enemy respawn a little stronger each time I kill him. It's a really cool idea and would love to see more. Overall great job, especially for your second published game.
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