I can't see my own bullets and the menus are a bit off but seems like a cool concept!
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John Bird's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #206 | 3.586 | 3.586 |
Gameplay | #244 | 3.000 | 3.000 |
Sound | #329 | 2.483 | 2.483 |
Art | #375 | 2.655 | 2.655 |
Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Were the art assets made during the 48 hours?
Was all the music/sound created during the 48 hours?
Comments
Good game for 48 h i am sure you can do something with it with more time !
Nice game, I was confused at first on how to leave then I reads the instructions. A tutrial would be cool. Overall nice game.
Very nice, the controls felt a bit weird and I was able to just destroy the top blocks and "escape" the level. But anyways, good job!
And make sure to check out my game as well!
Solid game with slightly finnicky controls, but definitely some good mechanics in there and its nice that flappy can get some revenge on people.
nice mixture man!
this is our game(P.S. my games control problem is because of that keyboard block more than 4 or 5 touches at once)
It was pretty fun. Although it was a little annoying when you come across enemies and you still haven't found a gun/weapon
love this game .... it has too many ways to play it .... BTW the enemy should drop their weapons because their weapons are too OP XD
I had lot of fun playing as John Bird lol
It's kind of confusing at begining -you must grab weapon pressing E
Loved the procedural generation, I think a border wall of unbreakable blocks would be good so you can't just skip parts of the level. Had fun having to mine so I had resources to defend myself.
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