This is so lovely! I've had my eye on giving it a go for a while now and finally did this evening and I'm in love! Everything about it is so charming and I love seeing the patterns come to life. Seriously well done!
Ruby J. W.
Creator of
Recent community posts
Hey, first off thank you for your amazing feedback! We really appreciate that you took the time to play our game!
We're so pleased that the vibe of the game seems to have come across well. The roads should cost 0 fuel to travel across, as the idea with them is that they kind of act like a fast travel between settlements. We've had a few people point out that it feels like the auto suggestion paths should snap to a nearby road, if there is one. It's definitely something we'll put on our radar to look into!
Right now, our team is giving this prototype a break while we work on other things. But we're definitely keen to jump back onto the wagon (pun intended) in the future to see what else we can do with it! Thanks again for your lovely comment and feedback!
Wow, this was quite tricky 😅. The time limit really felt tense, but I enjoyed that. The only thing I would add is that when the dog was at the bottom of the screen, I couldn't drag down enough to get a good boost. Maybe if we could start the drag anywhere on the screen it would make the mechanic feel smoother.
Nice game! I did find that the movement felt a bit strange at first, although I got used to it after a point. The wild animals also confused me a bit, they were really quick and kind of unavoidable and then seemed to attach themselves to the sheep, which didn't really impact my ability to move them into the pen.
But otherwise, really nice entry! Well done.
The sound in your game is amazing! The moment the menu music started up I got excited to get into the game. The art style is great and you worked with the theme and mechanic really well. The movement took some getting used to and sometimes I got a bit frustrated with how weak the thrust felt, but overall this is a great submission!
Unfortunately, our team of two can't finish our game. One of us got very sick at the beginning of the week, and while we tried to push through and get this finished, it has become clear that we won't be able to continue working on this game for the time being.
We did make it pretty far, and for this being my second attempt at using Godot to create a game, I've felt that I've learnt a lot from this project.
Thought we'd share the game in its current state. It's more of a proof of concept at the moment, but it is mostly playable with a full loop. The world is very empty as we did not have time to create all the assets, and the game loop is very bare minimum.
And with that, see you all at the next one!
SEE OUR GAME HERE: https://bluelumin.itch.io/calm-before-the-storm