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annoyed birds's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #62 | 3.568 | 3.568 |
Concept | #76 | 3.364 | 3.364 |
Overall | #107 | 3.006 | 3.006 |
Enjoyment | #118 | 2.682 | 2.682 |
Use of the Limitation | #180 | 2.409 | 2.409 |
Ranked from 44 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Me, SpecialSet and MagicSteve
Software used
godot
Use of the limitation
the player's velocity(distance/time ) is always more than zero
Cookies eaten
2 boxes
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Comments
nice game! I loved the presentation, but the sound was sometimes kinda annoying because you couldn't mute it.
Pretty good game! Nice job!
nice game! enjoyed playing!
Pixel art and music was pretty good. Nice
I killed one bird! ;D Took some time to get used to but nice work!
this game is annoying af to interact with at every turn but very impressive.
there's no turn in this game
The concept is nice, it looks really good. Controls are a bit strange, but it is an original crossover between superhot and worms! The sounds are a bit loud.
The game looks amazing, but the sounds get annoying pretty fast x)
The controls were a bit weird too, I would expect to be able to click to fire.
I was listening to it for 2 days, still like it
The game looks amazing, but the sounds get annoying pretty fast x)
The controls were a bit weird too, I would expect to be able to click to fire.
I like this one, almost like a mix between Worms and Superhot. Core gameplay is great, and having maps generated, be destroyed and have enemy with good AI.. just amazing.
Pretty impressive game made in less than 72 hours. Great job!
I really like the art and music , very good presentation
I like the look of the art
i like the sound of the music
The core game mechanic of time freezing does go against the limitation, but the art was interesting and the game had a good concept.
does that mean i can make any game i want as long as time doesn't stop?
Well, the limitation was that something has to keep moving, but because the player and the world around them are able to entirely freeze, there isn't anything that supports the limitation.
other birds will see the player jump,walk and fall,never stops
True, but the player sees the bird stop, so I have no clue if this counts.
then why did you say it's against the limitation?
Cause I'm pretty sure it is, since you need a mechanic that doesn't stop moving, and you technically don't have one. I don't know how the admins will rule on it, but I liked the game either way.
yeah i should make a mechanic that literally stops time to avoid the player standing still
it's open interpretation, really
The mechanics are interesting but I didn't enjoy them too much personally. I really like the pixel art and it feels like a lot of work was put into this game so good job.
really good game for 3 days, great job
good ai, cool destructible terrain, nice selection of weapons. good job, lots of enjoyment.
Great job, art style is very clean and its fun to play!
I love the idea of everything stopping, although it seems like I don't know how to play it well. I still love the game; I love the art; it's very simple; I love how the tiles get destroyed too.
One thing I noticed is that there are a lot of bugs happening. I can't switch weapons. Sometimes it doesn't have bullets. Sometimes it does. I don't know if these are bugs, but this made me think it's hard to play for me. It's still cool though.
you probably ran out of stamina
On browser it felt laggy although the game idea seems pretty cool. Can you export the game natively for linux ?