Thanks for feedback! I actually had more graphical gameplay in vision with day-night cycle, falling leaves and more decors, but i only had 2 days to work at max. Probably I would implement those ideas in an update after jam.
rikku
Creator of
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suggestion : you may wanna increase the size of viewport in the game page, some parts of your game isn't visible like "click here to start" wasn't visible. i thought the game wasn't starting due to a bug but when i opened in full screen the issue was clear.
Noice idea btw, i actually thought something similar myself :) but i already started the work on different idea so i continued that one.
most games i reviewed use a similar concept like fighting virus, many of those are nice too but your idea was just awesome and you implemented the wildcards very nicely as well, especially the time control and it fitted the theme very well also.
just loved it !
PS: after completing game i realized that the player can also stand on unloaded part of the progress bar, making it only possible to stand on loaded part would've been more fun in my opinion, a little harder but possible and fun. just a suggestion, brilliant game anyway :)
felt a bit laggy for some reason, but great environment and gameplay otherwise. Also, as far as i've explored there are 3 devices to fix(diode, capacitor, resistor) , i fixed them in that order and only diode went and stand on one of the four squares with cable on it. I thought all three would stand on each and the player will stand on remaining to complete the circuit. That didn't happen so may be it was a bug or i got it all wrong :')
Thanks for feedback!
I initially thought to make target ticks larger, but I then discarded the ideas because I wanted the player to come up with their own strategy if they needed. And also optimization is not main goal if you can win without it so I thought not to break the symmetric look for that.
Anyway here is a strategy you can use.
"Notice when the hand gets slower, for example if hand gets slower when it is about to reach 4 you know that next target is 5. If you can't reposition 5, try 6 as it will be the next."