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A jam submission

The Sorcerer's TailView game page

Explore through empty ruins invaded by monsters searching for a mysterious wizard.
Submitted by Fledered, HowToGameDev, Frog King, Akashic Owl — 3 hours, 5 minutes before the deadline
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The Sorcerer's Tail's itch.io page

Results

CriteriaRankScore*Raw Score
Use of the Limitation#333.2313.231
Presentation#353.4623.462
Overall#473.0773.077
Enjoyment#492.9232.923
Concept#752.6922.692

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Akashic Owl (Music, SFX), Caganlıi Sandiwic (Art, Design), Fledered (Code, Design), How To Game Dev (Game Art, Design)

Software used
Unity, Asesprite

Use of the limitation
We made a roguelikes. The rooms are randomly generated

Cookies eaten
0 for me, I don't know for the others

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Comments

Submitted

This was pretty enjoyable! The controls were pretty clean, and movement was smooth.
The presentation was also pretty solid (I liked the little animated comic book introduction, it was pretty nice).

I noticed just one thing:
- I don't what caused it, but an error occurred with a specific room with a single summoner in the center, from which when I killed it, it crashed with an error I kept skipping

Otherwise, this is a pretty solid game. :)

Developer

Really ? I never encountered that bug ! It's a shame I can't fix it 😅

Submitted

Fun game! I like the art & sound quite a bit, & the beginning cutscene was a nice opening into the game. I will say, moving around is pretty clunky. Only being able to move in 4 directions makes it feel pretty clusmy to navigate around. Letting the player move around faster would help too in my opinion.

The level generation, at least from what I played, was a bit dull. There isn't much variance in the structure of the room, only the enemies. The enemies themselves are pretty boring to attack, because the aggressive ones only walk towards you. Ranged or any other type of enemy would benefit the game greatly in my opinion. Also, it would be nice for the attack animation to have a variant for all 4 directions, as that would give better feedback on where you're swinging.

Overall, great job, & I'd love to see it improved!

Developer(+1)

Some great feedback I definitely agree with x) Thank you !

Submitted

The movement and fighting in this game felt really good, but it felt like the monsters were just a bit too easy to beat down. Atmosphere was really nice. Nice work!

Submitted

Love the story telling in the game, right off the bat those panels in the intro was amazing! And the ending text and connecting the theme to it was a nice touch also!  

Developer

Glad you liked it, thank you !

Submitted

Played on stream here: https://www.twitch.tv/asfunasfun

This game was really buggy in the browser. The screen kept shaking when I moved horizontally and it was a little distracting.

I really liked the cinematic in the beginning! I don’t understand how it relates to the game, but it was nicely done!

Developer(+1)

Yeah, the screenshake is a bug (a really stupid one on top of that). Thank you for playing the game on stream !

Submitted (2 edits)

Damn really beautiful pixelart! Art keeps consistent through the entire game, did you guys really made this in 3 days? I'm amazed, this one is the first one I've played more than once, cheers!

PS. If anything I'd recommend you to export the game for browser, it really makes a big difference, after all you just get like a min of people's attention in a jam, don't want 30 seconds of it being downloading the game, even I almost let pass this little gem xD. Just saying because your numbers really do no justice to this level of polish and that makes me mad.

Developer

I just exported it ! Thank you !

Submitted

The spritework is well made, though some of it feels inda out of place and jarring. The tileset would also be greatly improved if it was more seamless.

The music is good.

The movement feels stiff, mostly due to only being able to move in 4 directions. The combat, because there is only one attack sprite for every direction, feels off. It's really hard to tell when you hit something or when not.

Overall it's indeed a jam game

Submitted

This looked really nice and polished, and I particularly liked the animated intro movie and ending story. Nicely done!

One thing is that I would have like some kind of progression system for my character.

Developer

Yeah, we kinda ran out of time to implement this x)

Thank you very much !

Submitted (1 edit)

Looks and sounds really good. Feels a bit off, things like the movement being restricted to either horizontal or vertical, even though it wasn't grid-based, and the camera shake when moving left. Has some really nice touches, like the animated intro.

Submitted

Loved the music and the graphics, the combat felt a bit repetitive but the final boss patter was nice, sometimes there was a bit of screen shake when moving and i didn't knew why, but despite that little detail this is a really solid entry!