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A jam submission

BUBBLENOIDView game page

inspired by breakout and arkanoid games.
Submitted by MFauzan (@MFauzan80) — 3 hours, 11 minutes before the deadline
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BUBBLENOID's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#154.1884.188
Enjoyment#203.7813.781
Use of the Limitation#313.7813.781
Overall#313.7343.734
Concept#803.1883.188

Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
1

Software used
TIC-80

Use of the limitation
the thickness of the paddle will decrease according to the number of bubbles.

Cookies eaten
None

How was your experience with Mini Jam?
FUN

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Comments

Viewing comments 20 to 1 of 27 · Previous page · First page
Submitted(+1)

Great game. It's fun factor is just as high as It's simplicity.

I would be very happy if you would play my game.

Submitted(+1)

A great spin on a classic! Wonderful art and sound!

Submitted(+1)

You've got a nice idea here and the art looks lovely, but some elements of the design don't quite make sense.

For example, you can shoot mulitple bubbles at once, which is really fun! BUT, there isn't much incentive to do that. It makes it harder to keep the bubbles in the air, but you don't really gain anything in return.

I think the power ups could do with being a little clearer. I was avoiding all of them until I accidentally hit one. Then I proceeded to aim for "the red power up" and was disappointed to discover that the reward for that one was death. Perhaps the red one could be triangular? Or some other non-circular shape? The power-ups would benifit from the addition of sparkles or or something. Anything to make them look like something you want to interact with.

You have a very interesting idea here. You just need some tweaks to really bring it together.

Submitted(+1)

Took a simple concept and added a great layer of depth to it,  great game!

Submitted(+1)

Nice, I like pico8 games' artstyle and this particular game is fun!

Submitted(+1)

I like the art. Nice Game and easy to understand it and enjoyable :)

Deleted post
Submitted(+1)

very solid entry. Great job. At first I cou'ldnt figure out how you incorported the limitation, but having the power ups and paddle lose width was very clever! Enjoyed it. Could do with a cool chiptune soundtrack. 

Submitted(+2)

I like the art.

Submitted(+1)

hi, ok goodbye :v *goes to sleep*. (very good btw)

Submitted(+1)

The breakout nostalgia is so strong. I love the sprites and the game plays so smooth. 

Submitted(+1)

Everything looks great and I really like the style!

Submitted(+1)

This is fantastic - looks absolutely gorgeous and plays really well, with the combination of the limitation and the powerups adding a lot to the basic breakout game. Thoroughly enjoyed it!

Submitted(+1)

Really like the art

Submitted(+1)

Coincidentally, it was the same concept as the game I made this time.

The art style fit well with the game system, and breaking blocks with gun items was a pleasant experience.

Sometimes the ball would sink into the block and destroy a large number of blocks. This was unpredictable behavior, but it was fun.

Submitted(+1)

Really like the concept and use of the limitation. The game also just looks awesome, really clean and "arcade-y"! The powerups and enemies also made for a nice spin on the classic.

Very fun, great game.

Submitted(+1)

I also noticed the glitch mentioned by BarioIDL, but otherwise great game. Quite enjoyed it and your presentation is pretty good too!

Submitted(+1)

the bubble slides on the paddle sometimes

Developer

yeah... one of the glitches that I haven't been able to fix until now.

Submitted(+1)

Fun concept, always loved Breakout. Great presentation, too!

Submitted(+1)

Never heard of TIC-80 will have to read up on it.

Viewing comments 20 to 1 of 27 · Previous page · First page