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A jam submission

Bubbly EscapeView game page

Help Hammy escape from the depth of the ocean.
Submitted by sloane — 8 hours, 58 minutes before the deadline
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Bubbly Escape's itch.io page

Results

CriteriaRankScore*Raw Score
Use of the Limitation#64.1434.429
Overall#123.9094.179
Enjoyment#133.8754.143
Concept#273.8754.143
Presentation#343.7424.000

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
2

Software used
Unreal Engine 4

Use of the limitation
The player's bubble's air is used as fuel and ammo. If the air runs out, the player dies.

Cookies eaten
0

How was your experience with Mini Jam?
A lot of fun. Cool theme. Limitation sounded bad at first but actually worked out really well.

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Comments

Submitted(+1)

Nice Game

Submitted(+1)

This was a very charming puzzle game, love the art style and level design.

Submitted(+1)

Great game. I Love it.

I would be very happy if you would play my game.

Submitted(+1)

good concept and cool art style.

nice game.

Submitted(+1)

Cool puzzle game and very cute art! But yeah, it's problem that I can't understand what direction selected in the current moment. You defenitely need to replace gree squares to arrows

Submitted(+1)

Pros:

  1. Cool graphics style - it is simple, but still with style.
  2. A bunch of gameplay elements.
  3. When moving up it looks like hamster farting.

Cons:

  1.  Levels are complex from the start. Start with simplier levels, so you don't need to put the controls as overlay on the screen.
  2. Little bug: I had a gap between a bottom line of the screen and the ground.
  3. Need a undo button, for 2-3 steps. Moves are slow, so if you are make a stupid mistake at the middle of the level - you loosing too much time.
  4. Controls are little bit chunky. Try to store inputs from player when hamster still in the movement/animation.
  5. When you charging the movement - there is only power, but not the direction of the movement. Try to replace these green squares with an arrow what will show where you will be at next step. (also will be cool if you will show the upcoming landscape changes and enemy collisions)

Can't made it througn 4th level. Feeling myself stupid. (:

Developer

Yeah, with another 24 hours or so, we definitely would have added an undo function and a path / outcome preview. Thanks for playing and feedback! :)

Submitted(+1)

I really like the idea of this simple puzzle game. Plus you have an adorable little guy to keep alive!