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A jam submission

Mini Jam 66 - How SweetView game page

Submitted by Kai Hartmann Games — 10 hours, 22 minutes before the deadline
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Mini Jam 66 - How Sweet's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#273.6673.667
Concept#333.5003.500
Overall#393.3133.313
Enjoyment#403.0833.083
Use of the Limitation#653.0003.000

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
1

Software used
Godot

Cookies eaten
I ate cake

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Comments

Submitted(+1)

yay I won!

Developer(+1)

Congrats!

Submitted(+1)

Needed more limitations or a scoring mechanic for fewest placements.  I still enjoyed it.  Felt like cleaning up a mess.

Developer (1 edit) (+1)

Thank you. "Cleaning up a mess" describes the gameplay perfectly. :D 

You're right, more limitations would make the gameplay more exciting. There were some interesting ideas here in the comments...

Btw.: You posted your comment twice. I deleted the duplicate. :)

Submitted(+1)

Cute little relaxing game with nice music and gameplay! It needs a certain limitation or some stakes to truly make it a puzzle game. But I enjoyed it nonetheless and it was fun to see all the dots get connected and pop*

Developer

Thank you. I'm glad it has a satisfying feel to it. :)

In case of the limitations, you're right. I only managed to get the game more or less done from the technical side, but not gameplaywise.

Submitted(+1)

Nicely done. This is a very cool game.

Developer

Thank you very much. :)

Submitted(+1)

It was very relaxing to play, loved the sound once you got a full connection of pills. I admire you going for a puzzle game in a game jam, because it's considerably harder than making a simpler game, like a platformer, for example. Congrats!

Developer(+1)

Thank you. :)

I created the game that came to my mind first, pretty much, and that was a puzzle game. I love that these game jams give you the chance to experiment. :)

Submitted(+1)

Nice game- well executed :)

Once the board clears out it does just become a matter of connecting the dots and then forming a ‘+’. It would be cool to mitigate this by maybe having the board slowly refill, or something

Developer(+1)

Thank you. :)

A refill is a good idea. I originally planned this game to be some kind of tetris clone, which would have had a similar approach.

I also had the candy color at one time randomly chosen for the player (so no right-click). Maybe I could combine the two...

Submitted(+1)

It’s a nice puzzle game

Developer

Thank you. :)

Submitted(+1)

Cool puzzle, agree that once you figured out the game it becomes too easy. Yet still enjoyable, almost zen like. To add challenge and more puzzle, maybe you could have a limited amount of candies, and you can earn an extra candy every time you remove one from the board or something? I dunno, i really like the concept!

Developer

Thank you. I'm glad that the game has some fun factor, I was a bit unsure about that. :)

Limiting and earning candy is an interesting idea, because I could also reward players for clearing more candy off the board, by giving them even more candy in return.

Submitted(+1)

Very interesting and unique concept! The music was also fantastic.

Developer

Thank you very much. :) I feel like music might be my strongest asset in game development. :D

Submitted(+1)

Nice concept!

Developer

Thank you. 🙂

Submitted(+1)

The puzzle game is intuitive but I think it lacks some difficulty as is almost impossible for the player to fail.

Developer(+1)

Thank you. Yeah, I really struggled with the gameplay until the end. :D