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STOMACOstudio

140
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A member registered Mar 16, 2020 · View creator page →

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Interesting concept!

Came for the title, not disappointed. Good job!

Thank you so much for the deep review! I will low down all the sounds, the sound was nice using my oldass headphones 😅

About the puddles, the disappearing feature will be implemented in few days!

I think you are right about bombs, I should make them a bit more useful. I'll make something out!

Arrow keys don't work anymore, only A and D works. Also, if you are stuck at the beginning try refreshing the page, this fixes the issues 99% of the time.

I think that this is a good start for some awesome game, and the graphics are cute. Well done!

Gonna fix the hunters soon, thanks for your feedback!

Collecting chicks is a bonus, you have to collect the eggs to complete the level (unfortunately the sprite of the eggs is a bit poor yet).

Thank you so much for the feedback, I will absolutely update the game with your suggestions. Hunters are supposed to be tough but maybe I'm not giving enough hints to players on how to deal with them.

Yea, this is a good feedback, thanks!

Completely forgot to implement also the WASD as I was struggling with collisions the whole damn time... thanks, I will make this update soon!

Hmm, are you also waiting for the hunter to move from his starting position?

Can you please tell me the browser you used?

Well this is one of the most original games I've found. Races are too hard for me (not even beaten bong in 3 tries) but the atmosphere is both funny and original. Good one!

Love to see these multiplayer games on jams. I see the effort and liked the game, but can't test it well enough without a partner.

One of the best subs of the game jam, creative, original and fun game with its own unique art style. So nice to see this kind of content! The audio would have made this a complete game. Very, very good!

I think the only one "mini-game" that works is the platform one, right? The idea to make three different small-games was great but probably you didn't have enough time.

Really cute game, also with various yet simple dynamics (taken a while to read the whole "how to play" but that's not a problem). I really liked the feeling and sounds. I don't actually like much the filter you used over all the screen but the pixel art is still really cool.

Just two things to say:

  • I love tower defense games like this one;
  • I hate screenshakes;

Well done overall, nice submission!

You clearly need to work more on this one but just keep pulling!

FULL FIVE! I'm not kidding, very pleasant game!

Simple and fun, not much more to say. Maybe the fact that the ducks still move while exploding is a bit awkward but it's not a big issue at all.

I always like turn-based combat, and its not that common to see it in game jams. The only advice I can give you is ohmygodplease randomize the *quack* sound or remove it because it becomes annoying very soon thankslol.

The main concept could be cool but the game is too hard imo.

This can become a cool platform game, it looks close to a full game. Just add a bit of visual-feedbacks on attacks and a less epic music (it dosen't fit well). Also the player/enemies and the BG sprites are too different from one another. Last-thing-last, the mouse for attack isn't a smart choice imo, maybe use a key like shift or ctrl.

A memory game that makes my eyes bleeding because of the background but the mechanics works well. I actually think that the game is a bit slow when you miss the right card and also, please, make the back of the cards grey because they really look like the yellow front ones.

I knew we would have a game like this, that winks to the original Duck Hunt for NES! Loved the retro-style and the difficulty. Great!

Simple yet so nice and fits the theme very well even with just some small hints about ducks. Loved the sound design. I don't like the color palette you've chosen, I would appreciate it more with a pond-like palette with green and celeste. Well, this isn't a big issue at all, obviously just an opinion I wanted to share. Good work!

Really nice small game, with many levels. Also holy moly Blind Duck is the exact opposite of the game I've made for this jam, so cool! Only one thing to say: I think the behavior of foxes is a bit too simple.

Well I would love to play some kind of pond-life simulator, this one looks like a step close to it. Loved the sounds and the different duck-thoughts. I also give a FIVE to use of theme because ducks.

I'm not sure what's going on, the only button that seems working is F1 but I think I'm missing something. Maybe a little more explanation of the mechanics would help.

I love everything about this game. I'm always looking for RTS and can't find many, I'm so happy to try this one.

I'm worried that shortening the game means a loss of atmosphere, but I will try it out. Thank you for your feedback!

Many users pointed out this so I will update the project once the jam is over. Thanks!

Thank you so much for this feedback. I wasted so much time re-writing the code trying to make the game as smooth as possible and didn't found enough spare time to make a better atmosphere. I must say that I've spent much time trying different color palette...

Definitely need more than three miserable days to achieve that haha thanks again :)

Thank for the comment! In the beginning I wanted to trick the player into collect the wrong objects until realizes that actually needs to get only the *sparkling* ones. But maybe this way the game is a bit confusing and lose its way.

The physics is satisfying and the lights are really nice. Only one thing: maybe the movement is too fast.

Yea the dark atmosphere of "lostness" is quite similar indeed.