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A jam submission

Asteroid DodgerView game page

Asteroid Dodger, Made for Mini Jam 24.
Submitted by raptor420 (@TheOGRaptor) — 8 hours, 2 minutes before the deadline
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Asteroid Dodger's itch.io page

Results

CriteriaRankScore*Raw Score
Art#252.7782.778
Gameplay#332.7782.778
Audio#372.2222.222
Overall#372.5562.556
Presentation#382.4442.444

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Farhan (raptor420)

Software used
Unity,Adobe Photoshop

Cookies eaten
none

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Comments

(+1)

Nice work, was cool to pause and move mouse to change position and unpause \o/

Submitted(+1)

The soundtrack made for a great atmosphere... It needs some sound fx to make it better...

Submitted (1 edit) (+1)

Nice take on the dodge-the-creeps genre. Interesting choice of having a very narrow game-field. Music is nice. Artwork is nice. I would have liked a little audio for the ship explosion.

Nice touch providing a pause feature!

Submitted (1 edit) (+1)

A simple game, it works, it got sound, it has a quite nice presentation. Actually really like the odd music/space-flight voice thing, it feels like a odd pick for a endless-runner that usually otherwise uses a bit more high-tempo music, but I think it works. It makes it feel like that its actually a space-ship we are flying in a way, trying survive in space rather then a game only about score in a space-themed costume.

Its also nice that with such a simple game-concept, you also made it rather "no-nonsense" in how to play it. No menus in the way, just start playing and when you die, just click to instantly restart.

With that said, It was really distracting that you can see asteroids being spawned in and removed. You should make them come in from outside the screen.

I would also have liked if you added a bit more variations to the asteroids, as right now they fly in a very strait lines down, adding a bit of angle to them would make it feel a bit more natural then it is right now.

Overall, great work!

Developer

thank you for your feedback, in the engine the asteroids were actually coming outside the camera and destroying below. But in the build it got messed up. Thank you I'll research and  look into the matter.

Submitted(+1)

I love this concept!

Developer

thank you for your feedback <3