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Team members
Kenny Op de Beeck
Software used
Godot
Use of the limitation
Interaction is through mouse clicks only
Cookies eaten
5
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Comments
Level 13 took me a while to figure out tbh, I went way to hard on trying to have B call A again XD Was a lot of fun! Great work, great puzzles.
Someone recommended me to check out this game since it’s similar to mine, and I’m glad I did. I love it. (Ps. re-cursor by VanguardShark is also somewhat similar to our puzzle games, but again slightly different. You might enjoy it also!)
Great concept and use of recursion! Also nicely designed levels! Level 14 was a bit easier than the levels before, so I think it should be an earlier level.
Fun game!
I love how smart it makes me feel when I beat it in a way that was not intended!
It makes me forget for a second how bad I am at this kind of puzzle games 😅.

1 small thing that I was missing is a soundtrack though, but good job!
The puzzle design and pacing is crazy good. It keeps slowly introducing new concepts and because of that it stays fresh. When I got to level 11 and saw that I could now control 2 sequences, my mind was blown.
Such a simple concept yet so well designed.
And also: Perhaps the best implementation of the recursion theme I have seen so far. This is true recursion.
Great job!!!
This is probably my favorite game so far, I really like the recursion mechanic and the whole game is well made.