I liked the game feel and game visuals. it is a nice and enjoyable game. Can you please play my game and tell me how it is?
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Spider-Cube's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #9 | 3.909 | 3.909 |
Presentation | #17 | 4.045 | 4.045 |
Overall | #32 | 3.511 | 3.511 |
Concept | #49 | 3.455 | 3.455 |
Use of the Limitation | #112 | 2.636 | 2.636 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
GREYM2
Software used
Unreal Engine 4.23; MagicaVoxel; Blender; Photoshop; AIVA (AI musician); Audacity
Use of the limitation
Each new level the spider spends more time in midair
Cookies eaten
3
Comments
What a great game! Has the juiciness you'd want and is very graphically pleasing. Nice array of mechanics to take advantage of in a good amount of levels. I didn't notice the mouse controls until a few levels in so that made things go faster but more chaotic. I think limiting the rotation while the player is moving could ease that. Overall great job!
Good game. Having no shadows adds a significant challenge to some of the levels. Very nice graphics and sound effects, though.
This was a lot of fun! The audio and visual design also adds to the experience. My only complaint is that sometimes the combination of the lack of shadows with the fixed camera angle made some jumps difficult to judge properly.
Spider-Cube is straight up charming, and I want a plushie Spider-Cube immediately. Fun concept, loved the controls.
this one is so good and it bothers me because i can’t really figure out why i like it so much. a platformer with tank controls… and yet it works, really well. i wish there were a way to center the camera behind the spider-cube and/or more precise/slower turning. the AI music was pretty chill and removed some of the repetitiveness you get in jam games. don’t have much else to say honestly. i love the spider-cube!
Nice visual! Liked the sounds.
Passed all levels including hard mod.
Due to the camera angle, it is difficult to aim, the squareness of the spider and platforms saves.
Like!
I feel like there shouldn't be a ground if the limitation was no ground, I like the dream style that the world feels like. I personally didn't have an issue with the depth perception. Nice game
Really fun game. The only problem is due to camera angle sometimes it's hard to see where exactly a platform is.
I like it! But I felt dizzy with the camera angle. Also the deep of the objects its hard to calculate. I love the spider and the sounds
Very challenging game ! A bit hard to see with the camera angle. The spider cube is super cute. but I always get distracted when jumping due to its squishy
this is a great game! the movement feels perfect, the only thing you could have done better was make the camera angle a bit better.
Really like the control bindings, mouse input is very unique. The hitboxes are fair, but I would have liked a more responsive jump mechanic (see mario, hollow knight, etc...).
I liked the powerups, seem like they were inspired by Celeste? The graphics are really cute, but the camera sometimes was angled a little weirdly, as well as the distance of some jumps was hard to judge, maybe shadows would help.
Also props for making so many levels!
looks quite nice, although is sort of hard to see if you are in front or behind a platform, maybe some extra visuals to help?
Cute! You should make the spider rotate a little slower, though - it's difficult to control since he rotates so fast when you try and turn him.
I am highly invested in the life and achievements of this tiny cubic spider. Fun game + controls well! Not so sure about the limitation, but that's up to interpretation. Good work!
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