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Shade - MiniJam 103's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept | #8 | 4.154 | 4.154 |
Enjoyment | #9 | 3.923 | 3.923 |
Overall | #17 | 3.750 | 3.750 |
Presentation | #25 | 3.769 | 3.769 |
Use of the Limitation | #51 | 3.154 | 3.154 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
DoctorLeaf and VeeDubster
Software used
Unity
Use of the limitation
Breaking the lanterns makes it harder to see, yet you cannot enter the light
Cookies eaten
I had 2, VeeDubster had none :(
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Comments
The idea is adorable and the game is very fun. Very polished, this could turn into a bigger game!
The concept is very nice and the graphics ae well polished. Great job!
Cool music :D
Overall game is pretty funny but camera sometimes moves too slow - with this floaty input character may fly too much faster then camera and you can suddenly appear in lantern area which feels a bit unfair
But still it was quite interesting experience, thank you for the game :)
Nice artstyle and music. I appreciate that the ghost is suppose to have a floaty feeling input. However, the slow response on the controls made it quite frustrating to move.
Nice artstyle and music. I appreciate that the ghost is suppose to have a floaty feeling input. However, the slow response on the controls made it quite frustrating to move.
cool concept. implementation of the limitation is a bit of a stretch, but i liked the game! especially the music was really funny!
Good visual and fun music. I like the game. :)
But there are problems with the camera, it flies far from the character.
Thanks! Not sure what you mean by the camera flying far however. The camera is not meant to follow the player, but it does move in-between rooms and it auto scrolls on the final room if that's what you mean.
Oh, I thought the camera was following the character, sorry.
Really cool, art style is really good and the the light concept is really well made.
Really cool, art style is really good and the the light concept is really well made.
Nice concept. I like the fact that until the very end you don't know if you failed or not. Movement sadly sucks a bit but it's managable.
Personally, I didn't enjoy the slippery movement. However the art was good and the mechanic of having to destroy as few lanterns as possible to beat the game is neat. One thing that I'm probably a bit too dumb to notice is how this game fits with the limitation (You are your own enemy). Nevertheless, good game, 7/10.
Yeah the limitation isn't very well implemented as we couldn't think of something to good. btw its something like your stealing from others and your breaking things, but thanks for playing!
I guess it is kind of hard to think of something good with a limitation in a short time, hopefully you have better luck next jam you participate.
I guess you could also say that breaking the lanterns limits your ability to see, but you must break them to pass (idk we can go with that lol)
Really fun game! I could not reach the end though as I ran out of bullets. The concept is really good, and I liked the lantern break effects. It would be cool to see it expanded upon!
I really like this concept! The lantern animations are top notch and I loved the movement of the shadow. Good use of the limitation!