Thank you!
Verianno
Creator of
Recent community posts
Thank you for playing!
Yeah, I understand your note on steps restriction. But as the level completion is heavily dependent on positions of different obstacles, many dangers can be easily avoided by exploiting back-and-forth movement. I understand that this solution can irritate some players but at the same time it protects the main challenge of the game from obvious exploit that breaks all the fun imo.
The main problem of the restriction is that there is kinda no reward for your efforts to make your way out "in time". Yes, you've completed the game but that's it. I wish I had time to implement some narrative or aesthetics to make the puzzle truly rewarding (some kind of story reveal or beautiful outdoors location after exit). I think that could motivate at least some players to try again in case of lost.
Thank you for feedback and your time! I'll to iterate on the mechanic after the rating period.
Wow, thank you for playing!
Yeah, I agree that it's not natural to move back and forth to progress further in any way. I tried to avoid the behavior as much as possible (that's how the idea of steps came in my mind). At the same time, I tried to "punish" player for not toggling off emerald abilities, so the corruption bar was born. In the end, the back-and-forth behavior slipped into the game.
I like the idea of steps conversion. I'll try to implement it after the rating period to see if it's a solution.
Thank you for the feedback!
To be honest, pretty addictive! Could be a bit shorter though :D
The game could feel less repetitive if you introduced new mechanics through the game flow (for example, falling spheres could be a major pain in the... bottom plane of the player's cube).
Could you, please, play and rate my game too? Thank you in advance!
Great use of the limitation - pretty original mechanic with a wow effect when dying for the first time.
Would be nice to have an in-game note that the player can dash on both axes, not only left and right. Almost stuck on the 3rd level because of it.
Could you, please, play and rate my game too? Thank you in advance!


