Great art style!
You definitely made the best tutorial section on the jam, but it could be a bit shorter.
To be honest, pretty addictive! Could be a bit shorter though :D
The game could feel less repetitive if you introduced new mechanics through the game flow (for example, falling spheres could be a major pain in the... bottom plane of the player's cube).
Could you, please, play and rate my game too? Thank you in advance!
Great use of the limitation - pretty original mechanic with a wow effect when dying for the first time.
Would be nice to have an in-game note that the player can dash on both axes, not only left and right. Almost stuck on the 3rd level because of it.
Could you, please, play and rate my game too? Thank you in advance!
Cool interpretation of the jam's theme! Didn't get it from the start, but made it to the good ending after 2 tries!
In my opinion, the player character moves too fast. Also, I'd ask myself a question: "Would my player relaunch the game if it closes by pressing the Quit button on the end screen?". Consider adding the Restart button to improve player retention :D
Also, you could make a WebGL build of your game: it's not complicated in your case, but definitely profitable!
Could you, please, play and rate my game too? Thank you in advance!
Hey, sorry for the late response!
Thank you for playing our game! Unfortunately, as the game jam was internal, I have no idea if other games from the jam have been published anywhere :(
Also, the jam was over on April 10th, but your rating and feedback still will be valuable for us, as we made the game for the players!)
If you're interested, we took 4th place on the jam among 19 submissions. That was a great result for our small team, considering our skills and previous experience!
Victory Access is a 2D metroidvania where your goal is to hack the game that you've actually lost. Find the way to hack all 8 terminals to access the main computer and get your "well-deserved" victory.
Our team would like to hear your feedback on the game. Please, consider that the game was made during a 7-day-long game jam!
I played 5 of all levels! Overall, it is a nice game with great pixel art.
Two points that need improvements:
It is a game with potential - you definitely have a strong, engaging idea and mechanics. But you need to check what you can do from the content perspective of your game. Good luck!)