Super cute art! Some little control nitpicks here and there, It could do with a little less speed ramp up on running, a little cooldown before jumping again after landing, a little leeway to allow jumping after stepping off of a platform. Doesn't feel like it incorporates much beatemup aspects. But other than that, a short and sweet platformer!
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Condiment Girls DEMO's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Magical Girl Concept | #12 | 3.526 | 3.526 |
Audio | #14 | 3.211 | 3.211 |
Graphics | #20 | 3.421 | 3.421 |
Engagement/Fun | #21 | 2.632 | 2.632 |
Polish | #22 | 2.474 | 2.474 |
Overall | #23 | 2.835 | 2.835 |
Genre Mashup Incorporation | #25 | 2.263 | 2.263 |
Originality/Creativity | #28 | 2.316 | 2.316 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the Magical Girl Genre?
↪ Ketchup is a magical girl with the powers to create ketchup blasts.
Which genres from categories A and B did you choose?
Platformer & Beat-em-up (ish)
How does your game mash those genres?
Well, it's very clearly a platformer, and the boss fight is my attempt at a beat em up.
Were the graphics/audio assets for your game made during the jam?
Yep, I found a music creator on the discord server for the jam and he made all the music and sound fx during the jam.
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