Short and sweet. I didn't really understand what to do when the cats lay down other than wait. I like the graphical style, and the frantic little animations lend a goofy fun tone. I think I bugged out the game by walking too far past the enemies, or maybe I had just reached the end. I do hope you continue, I think there's a nice core here.
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Night Sweets's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #10 | 3.875 | 3.875 |
Magical Girl Concept | #13 | 3.375 | 3.375 |
Audio | #15 | 3.188 | 3.188 |
Engagement/Fun | #18 | 2.875 | 2.875 |
Overall | #19 | 3.000 | 3.000 |
Polish | #21 | 2.563 | 2.563 |
Genre Mashup Incorporation | #23 | 2.375 | 2.375 |
Originality/Creativity | #24 | 2.750 | 2.750 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the Magical Girl Genre?
Our magical girl carries an enchanted bubble wand and the ability to possess or inhabit certain creatures to access new abilities.
Which genres from categories A and B did you choose?
Shootemup + Beat-em up
How does your game mash those genres?
Combines action and environmental elements and onslaught of tough enemies in beat-em ups with rapid, long range attacks from shooters.
Were the graphics/audio assets for your game made during the jam?
all new, original graphics and audio assets
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