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This is kind of a tough one to evaluate for me. It's competent enough, but a bit barebones and very, very short. I was through it in about three minutes.

The platforming generally works, but I found it overly sensitive and "bouncy" at times, which made one section unusually difficult. The shooting and sticky sections are neat additions, but because the game is so short, it felt like I was barely introduced to the mechanics before it was over.

The boss fight also felt a bit underwhelming: not very dramatic, and lacking impact, but I barely had time to really get a feel for it before it was over. I'm not a fan of overly drawn out boss fights, but this one was really short.

The graphics and audio are somewhat minimalist, but well executed. The limited colour palette is an odd choice, but matches the theme of the game.

I know there's ketchup and honey and maybe mustard but I didn't really get much more narrative than that, which is a bit of a disappointment because I think there's comedic potential there.

I think criticizing the brevity is a bit unfair of me. This is a game jam, and jam games are often short. You only have so much time to put something together. But on the other hand I really wish this game had more meat to it, because it does have some good ideas.