Nice bullet hell, a bit hard to hit missiles. Nice that you can pick and throw the vehicles. In general it plays well, and the space and velocity of bullets/character are adequate to the playing area in this resolution. Good music and nice graphics complete a very good entry. Nice job!
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Bat out of Heck's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Authenticity (use of resolution) | #165 | 4.357 | 4.357 |
Graphics | #173 | 3.357 | 3.357 |
Overall | #177 | 3.393 | 3.393 |
Gameplay | #185 | 3.000 | 3.000 |
Audio | #202 | 2.857 | 2.857 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you work in a team?
1 member; this was a solo project to try out a new programming language and have some fun.
Was the resolution a challenge?
Designing a game with a lot of moving objects on screen at once in such a low resolution was a challenge. It was important to make sure that every asset was visually clear - the player needs to be able to quickly identify the type, velocity and direction of an object as small as 2 pixels quickly and easily. It was crucial not to get carried away with artistic license and to instead make visual clarity the key factor.
What did you learn?
I learned the API to a new engine and became more familiar with the Ruby programming language. If nothing else, I learned to read the documentation!
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