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A jam submission

Rescue RocketView game page

Rescue space asteroid and avoid laser diggers gone awry.
Submitted by jaburns (@jaburnsnet) — 8 minutes, 17 seconds before the deadline
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Rescue Rocket's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics#274.0774.077
Authenticity (Use of resolution restriction)#334.6924.692
Gameplay#373.5383.538
Overall#583.5963.596
Audio#1202.0772.077

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

(+1)

Nice game! I included it in my LOWREZJAM compilation video series, if you’d like to take a look. :)

Submitted

Just perfect light shader, very polish  game with the screen shake. Cool gameplayer. Good work.

Submitted(+1)

Beautiful light effects. Solid controls and camera shake. Good implementation of collisions. Straight forward premise with regards to saving the miners.

The "fall" of the rocket could be a touch slower which would give me more time to reorient the thing.

Submitted(+1)

The lighting was quite cool!

I found it a bit frustrating that you need to start over on a single hit. Maybe you can allow 3 hits and the pick up of extra lives?

Developer

I completely agree with you, and that's the plan. I barely got the enemies in at the last minute before the jam ended, so I didn't have enough time to have non-kill damage.

Submitted(+1)

I really love the graphics. We were also experimenting with the 2D rendering pipeline in our game and the normals are really nice in this game. The gameplay is satisfying and a bit difficult to control, but that build up the challenge.

Submitted(+1)

super fun gameplay the hit box was WAY forgiving on gettng shot by the miners i had to try really hard and sit in the line of fire for a while to register a hit on me.  very much reminds me of solar jetman.  cool overall would have liked sound but I understand the limitations.  awesome job man.

I assisted on a game for this jam.  would love to hear your ideas on our game :)

  Submitted:
WaterRush

Developer

Yeah I'm real sad I didn't have enough time to get sound in in time for submission! Once the rating period is up I'm planning on polishing up the game a bit so it feels more complete. The hit box thing was intentional in order for deaths to never feel cheap. I still manage to die all the time with the current hit box settings though!

Submitted(+1)

The graphics and lighting is gorgeous, I also like the procedurally generated levels, it fits perfectly the game. If I may ask, what engine/framework/language did you use?

Developer

I just used typescript and raw WebGL calls :) The source is here if you'd like to see https://github.com/jaburns/LOWREZJAM2019  The architecture really fell apart in the last few hours of the jam, but that's the way these things go!

Submitted (1 edit) (+1)

Thank you for sharing the source code! And congratulations for what you accomplished, it's impressive!

Submitted(+1)

Great  lighting!

Submitted(+1)

Classic gameplay - i really liked it :)

Submitted(+1)

Really love the physics!