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Submariner's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Graphics | #21 | 3.813 | 3.813 |
| Mood | #58 | 3.000 | 3.000 |
| Overall | #69 | 2.688 | 2.688 |
| Gameplay | #85 | 2.500 | 2.500 |
| Audio | #86 | 1.438 | 1.438 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Was quite surprised how stressed I got despite finding the game character so cute. If there were bgm and sfx, I'd probably fumble and stress more.
Wished the targetting system allowed keybindings to WASD or arrow buttons. But that could also be my fault for attempting to play with a trackpad rather than a real mouse.
Congrats on your game's release!
Yeah the game relies heavily on the mouse, I thought binding the radar to WASD would make it too easy
quack or whatever a goose says
The duck is absolutely gorgeous, it's so cuuuuuuute
Cool game XD
The control is intuitive
I also like that the sprites are very neat and nicely placed ^^
Nice idea, but it's unclear what to do
Cool idea pretty fun! Had a hard time controlling the radar felt a bit to slow. Nice little minigames!
Really dig the visuals!
Cool idea of having to manage stuff via minigames of sorts, but I could only get the radar one to work. I also didn't figure out where to do the food one
There isnt really a food task, the food part was more of a time limit because I kinda overscoped
Reminds me a bit of barotrauma :)