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The New Lighthouse Keeper's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Mood | #64 | 2.933 | 2.933 |
| Graphics | #64 | 2.867 | 2.867 |
| Overall | #86 | 2.333 | 2.333 |
| Audio | #87 | 1.333 | 1.333 |
| Gameplay | #95 | 2.200 | 2.200 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I wasn't sure how to do the water check (and not sure exactly what I was doing wrong). Overall, interesting concept, and I liked the graphics!
Took me a minute, but I figured it out. Nice start! Love that you can feed the cat! Congrats on the game!
The timer is very short but nice game !
Nice splash graphic! I failed a few times as I didn't do the water check properly, but once I figured that out, I was able to complete the game.
Congrats on your game's release!
You can feed the cat by why can't you pet the cat!
Other then that, nice idea were you try manage manage the tasks in time.
I would love to see how you will progress with the idea.
Could see this having some really cool story elements!
Congrats on the submission! I hope you develop the idea further, it would be for a lovely story game :)
fun idea, I can see the vision on this
I was pretty lost at first, but I definitely see the idea. This could be a really great game! good job!
Cute drawings XD
The timing is a bit tight but still doable ^^
I would suggest giving a little more time before you fail to get acclimated with the controls--I had to play a few times to get the hang of it. Solid though, I like the cutout view of the lighthouse, congrats on the entry!
Tried a lot of buttons but nothing seemed to do anything, other than movement! I think I just somehow didn't get how the actions/invoking works? Setting a game in a lighthouse is a great idea, could have amazing mood with some wind and ocean sounds playing. Great job finishing the jam!!
Hello, I wrote in description "Don't forget to press enter and then "y" or "n" keys to interact with items." I hope this helps
Ah, thanks for the help! Got to the finish line! It's always so hard to make the controls and help/tutorial in a game jam context as we have so little time, hah!