Hello, my name is Nikita. I'm a student of IT University from Russia. I'll try to participate in my first jam ever and produce something interesting but not in a good quality, because it will be my first game project)
GL HF
Hello Community,
Late entry here.. My name is Alex, programming hobbyist and solo competitor in this game jam. My project so far has made extensive use of these tools:
-Alex
Hi.
I'm Machida from Brazil and I'm very happy to be here creating a game for this Jam.
I'm programmer but I'm doing everything by myself (maybe audio will be 3rd, I don't know yet).
10 days left and I'm very happy because I learned a lot and test different softwares like pixel edit stuff, very cool, and is amazing see other game dev from twitter hastag.
Good Luck and have fun.
Hey it's Casey here. Starting this jam late because of being busy with family and work. I'm 21 years old and have been programming for a long time. Programming games comes easy for me but making art assets is harder for me because I'm a perfectionist which sucks because I barely stick with my original intentions with games.
Anyway, let's go!
Hi everyone.
My name is Cesar, I'm a small developer from Mexico who last year released only one game (spiketwist, for ios and android).
I'll be working by myself, I'm planing on using just libgdx+3d and some math here and there. My idea is to use a vector-like display, like the old Atari and Vectrex ones. This way I won't need to be hunting for tiles or graphics ;) For audio I'll rely on free audio libraries.
Good luck to everyone. Let's see how much I can do in less than a week ;)
I'm Shashwat, I represent an Indie studio and we;ve been using libGDX for a while now for our projects and are utterly grateful to everyone who contributes to the development. We go by the name Famous Dogg Studios.
My recent submission to this jam was our newest game called Mean Machines-- please accept my sincere apologies as I realised that my submission was in violation of the jam's rules and was inconsistent with the requested theme "life in space". The submission has been removed by the admins and rightfully so.
Good luck to all the current entries to the jam and keep up the good work!
Hi everyone!
My name is Ken, or "capnkenny", and I'm a hobbyist / student Java developer who hasn't really dabbled too much in their spare time. I just read up on LibGDX, and this will be my first endeavor into game development, as well as my first game jam! This will be fun nonetheless for me, so here goes nothing!
Although I have a few colleagues where I work that would like to join me, I'm going in solo on this one; attempting this game jam will help me learn a lot about where I should start and where to improve. Besides, entering this late in the game (4 days and counting) will show me what I can accomplish in a crunch!Let's see....My favorite colors are red and green. And I'll be using LibGDX + Box2D (I think, since that's what comes with the project builder and I think I'll be okay with), Audacity for my music files (if I get to it), and GIMP to edit my sprites / pics / etc. I'll also probably bounce back and forth between Eclipse and Android Studio to do the actual development.
Good luck to everyone else who is jamming!
Hi guys, I'm late!
Actually, my name is Bruno, I am a (casual) game developer from Croatia. This Jam is the first I will participate in (in what I hope are many more to come) and hopefully we will have something to show in 4 remaining days. When I say we I mean my business partners Marija and Ivana, a programmer and a first time artist. I have kept my eye on libGDX for some time now and finally the right moment came to try and make something with it.
Cheers and good luck!
Well, seeing as there is only 2 days and 20 hours left, I am not giving myself much time, but I am going to try to get something done. I will have to treat this a bit like a normal, weekend game jam and limit myself to something simple, especially as I have not used libGDX in a while. My first libGDX game was quite simple as well, so I am sad that I will not get a chance to make something more exciting, but I am going to look at this as a stepping stone, something to get me back into the libGDX frame of mind, and perhaps work on something more exciting afterward.
This will be done by myself, I am going to use libGDX without any of the extensions, I think. Will likely use Inkscape for the art, though if I find myself really limited, I will consider quickly hand drawing the art.
I've submitted my game but I never introduced myself!
My name's Matt and I work in web development, I use LibGDX for Ludum dare entries so it made sense to enter this jam, a whole month to make a game? what luxury! I spent that month up to the last week doing about 5% of the work so it was pretty much done in a weekend anyway!
good luck in the judging!
Hello! I have been playing around with LibGDX when MS let XNA go. So Almost 10 years now I guess. I released a couple of games, but updating them isn't my strongest point. I'm mostly just having fun coding as a hobby and love to reverse engineer mechanics I enjoy. Enjoyed some game jams as well in the past. The scope of my games is usually way too big, but I hope to submit something decent before the deadline. It's hard with a full time job and two young kids, but certainly doable.