Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

The Gunner Of DragoonView game page

virtual dragon riding simulator
Submitted by yasei_no_otoko (@yasei_no_otoko) — 12 hours, 26 minutes before the deadline
Add to collection

Play game

The Gunner Of Dragoon's itch.io page

Results

CriteriaRankScore*Raw Score
Please rate this entry based on your overall enjoyment.#453.6003.600

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

What's the name of your experience?
Virtual Dragon Riding Simulator With The Gun

Please describe your creation.
I was born in the Year of the Dragon in the Japanese sexagenary cycle.
I did not know whether it was the result, but I liked a dragon from old days.(it is King gidorah to be the oldest!) Therefore the video game which I like most is Panzer Dragoon. I still have the trilogy of Sega Saturn in a state to be able to play. However, as for the Panzer Dragoon, Orta was forgotten last. Why is it? Why can I not play to Panzer Dragoon in Wii remote and Kinect? This is a game for dragon enthusiasts by the dragon enthusiast which such I made. There is you on a dragon when you start a game. Please fire away with the gun of the low latency using the tool tracking of LEAP Motion! (I recommend Wii remote + Stick)

One more thing!
This game can link modified Panasonic JOBA. You make the genuine dragoon gunner with the back of a moving dragon. https://www.youtube.com/watch?v=IemQ4A0loCc Do you not want to ride a dragon in New York?

Programming language?
Unity/C#

Your web site or portfolio (optional)?
https://developer.leapmotion.com/users/Yasei_no_otoko

Leave a comment

Log in with itch.io to leave a comment.

Comments

Developer

@jscottk

Thank you! :)

It does not need Wiimote. (but I recommend it!) It only needs a long stick for LEAP Motion Tool Tracking and fire button (default: Mouse click or Z key). I recommend White or opaque vivid color pen.

And, The appearance of the target stops on the way if you do not shoot down a target. A target continues appearing until the end of the music when you shoot down a target.

Please enjoy it!

Submitted

I was unable to get the pointer to work (I don't have a wiimote so I couldn't try that part as well), but just riding on the back of the dragon was fun. I have an excercise ball and I was able to try bouncing on that while riding it. That was a trip! It was strange to be on the edge of sim sickness one second because of vestibular disconnect, and then start bouncing and feel totally fine (it even felt like I was experiencing higher g-forces on the bounce up, and that fit with this feeling that I was accelerating upward very quickly).

Unfortunately it seems like the 3D scenery runs out about half way into the song. I would really have liked more to look at.

The dragon model was cool. I'm glad I tried this out.

Submitted

Great Job! Very fun to play!

Submitted

This works pretty well (using mouse). I definitely felt dizzy too until I tried bouncing up and down a bit in my seat. The balance ball idea is neat, we can get our exercise and shoot things from dragon-back at the same time, win!

Developer

I upload new file that applied SDK hotfix.

Please retry it!

Submitted

I feel dizzy.

Developer

Sorry, Dragon's movement is adjusted for riding on a JOBA now.

e.g.

I recommend you sit down on balance ball and you bob.

Submitted

Pros: The music is good and background looks good.

Cons: Constant bobbing of the dragon causes motion sickness easily :/

Submitted

okay I've got it to work

didn't have a wii controller so I just mouse click to fire while holding a pencil

I can definitely see this being a new panzer dragoon :)

Submitted

-force-opengl works but it's made the screen off center

Developer

@mechabit

Do you use the Extend mode? Then it may be a bug of Oculus SDK. Please try -force-d3d9 and -force-opengl.

Developer

@mechabit

hmm, Anything runs without a problem in my Windows 8.1 64bit environment. Rather x86 build of 2.2.0 did not run.

Because I was resident in Japan, and there was difference in time, it was impossible to go back up in x86.

I make x86 build later and send it by an email.

Submitted

I have a 64bit version of windows 7 but no unity leap motion vr game works in 64bit mode for me. It's also mentioned in the jam overview page not to use 64bit.

Developer

@mechabit

Really? I am very sorry.

I build this in 64bit, is your Windows 64bit?

Are Oculus Runtime 0.4.3 and LEAP 2.2.0 installed?

Please e-mail me output_log.txt if not yet recovered even if you try the above.

circle.hydrangea@gmail.com

Submitted

Looks cool but can't get it to run unfortunatley