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A jam submission

Celestial ColonyView game page

Grow and build your own colony.
Submitted by Aerden, khuuuuun — 2 hours, 12 minutes before the deadline
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Celestial Colony's page


CriteriaRankScore*Raw Score
Fits the Theme#173.5603.900
Art Style#273.1043.400

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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I actually really like it! But there is a lack of extra info, I know the tutorial menu had info about items production, but it would much easier to have it as a description above requirements.  The game fits the theme perfectly! 


This game is cute in an old pixel art style. It has a chill vibe, even if it's a bit slow paced to start.

It's not the easiest game to start on, but it's okay when you get going. There aren't any indicators that houses are in use or drills are working beyond the resource page, and resources are slow to start building. Several times I used up the initial resources setting up, nothing would be happening for the first ~10-15 seconds and I'd assume I didn't set up with enough solar panels or potato boxes and start over.

Also, could you add game mechanics to the how to? Basic things like "the buildings tab is where you can find structures you can build" or WASD and scroll wheel to look around the map type things. Maybe I'm spectacularly oblivious, but I didn't notice initially the building tab had buttons and I just clicked around the screen and pressed keys aimlessly for the first few minutes and getting a bit frustrated.


Great idea and wonderful job creating atmosphere. I agree with Monnierant; Having UI setup with always show resources would save a lot of menu hopping. I could see this get so much bigger and more involved with enough time. Well done.


Quite good gameplay. it clearly miss feedback so we don't see ressources growing (maybe getting a UI allways on screen could help). More over when we try to palce something we doesn't see when we can't because not enough money. Also the house sprite is 1*3 tiles but the house itself is 3*3 that's a bit disturbing. By the way quite a good base, i think you can improove the UI and gameplay feedback and make a good chill game. I especially like art (water delimitation is so nice).

Very slow gameplay. The music was good though! The art style was unique and the idea was pretty neat! think it could have used a bit more playtesting so you could alter it for a better player experience.


Waiting for resources was killing the vibe. I think the scope of the game was too big for the time you put into it.


Overall Great Game! A few things that i wouldve changed is whn you dont have enouhg materials you inform the player in some way however the art style was great and the music didnt blow my ears off wonderful job!