Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
A jam entry

Rain FallView game page »

A small, survival crafting game where all you need to do is drink.
Submitted by Old School Entertainment with 1 hour, 30 minutes before the deadline

Play game

Visit Rain Fall's game page

Results

CriteriaRankScore*Raw Score
Theme#74.1254.125
Story#372.8752.875
Sound#403.0003.000
Music#513.1253.125
Visuals#932.8752.875
Fun#1062.3752.375

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team Members
ZeGGamer(Me =))

Leave a comment

Log in with your itch.io account to leave a comment.

Comments

Submitted(+1)

Nice concept! Like others, I was puzzled by the rabbit and the mysterious crafting table at first, but I managed to survive the first three rounds.

Maybe, if you work more on the crafting system, adding the ability to craft water tanks would be nice, to reinforce the water-based survival aspect.

Developer

Thanks, will do!

Submitted(+1)

Game looks cute, I wasn't really sure what I was supposed to do aside from waiting for the rain. And it wasn't clear what I could interact with or not, like it really seemed like I could kill and eat a rabbit but I wasn't sure how.

Submitted

Yeah, I agree with Zen. The rainfall times get too long and it's a bit too repetitive. But i still rated it high because I love the concept of this game!

An interesting attempt at survival games. However the interval between rainfalls becomes too large too fast so I only managed to survive a couple. The purpose of the table was insufficiently explained in-game so at first I thought it was a barbeque and could only cook fish if I added wood first.

Developer

Thanks for the help. I intend to work on the game a bit further so this will help. Directions are lacking as I focused almost all of my time to working on the core gameplay, and the crafting system was hard to nail down. I hope to make a section on the main menu explaining how to play the game, but if you think something else would work better please let me know. Making a dynamic algorithm for the time increase is also something for me to look into. Thanks for the help, it is greatly appreciated.