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A jam submission

Occult OverheatView game page

A game about a cyber-sorcerer with a digital wand that overheats fast!
Submitted by ErixComix — 7 hours, 47 minutes before the deadline

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Occult Overheat's page


CriteriaRankScore*Raw Score
Graphics and Sound#592.5252.567
Theme interpretation#842.1972.233

Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Source code

First Godot game


This is your first Godot project

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Neat concept! I included it in my Godot Community Jam compilation video series, if you’d like to take a look. :)


Too bad it's short, some nice mechanics there, waiting for more from Godot stable ;)


Enemies functioning as keys: genius. For your first game, there's a level of polish I wouldn't have expected; transitioning from rooms Zelda-style is really neat. Too bad it's so short; there's some real mileage in the concept.

Jam Host

Great work on your first Godot game, it runs pretty smooth :) The overheat twist you're using is a nice take on the "kill all enemies to open the door" gameplay, and I could see it used in several ways to create interesting puzzle shooter mechanics - but you did well to keep the scope small for this first game!

Very nice pixel art too, I like the bionic wizard :D


Nice pixel art !

Mixing a magician, laser gun and high-tech eye is original :p


Congrats on your first Godot project!

Pretty cool game, reminds me of Gauntlet!


cool idea! it seemed like my projectiles kept backfiring on me though and i would die randomly. not sure if that was intended


The projectiles are supposed to hurt. They just aren't supposed to hit you right when you fire them.


I liked it. The gameplay reminded me of Hotline Miami or Smash TV.


A Wizard shoot magic bullets at enemies and opens doors with the right+click, releasing thw accumulated temperature. It's a cute idea  The transitions were also nice and the (keyboard+mouse) controls were relatively smooth.


I like that you fade out the room.


I like twin stick shooters, so Im glad I played one this jam. Finishing a game jam on your first time is hard.

The mage felt a bit slow, and the theme wasn't very represented, but It was a great for a first Godot project.

Good job, keep it up.