A nice little shooter! Great work :-)
A little more feedback from the enemies would been nice. I couldn't really tell when I was hurting them or they were hurting me. And I kept picking up the health, but I never really knew how much health I had.
It says you used Godot 3.6? Was that in error? I know the selection was weird/broken for a bit. But if you did use Godot 3.6, I'm curious about why not Godot 4.x?
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